• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Dumbest rpg idea ever?

Speaking of dumb but not horrible, anyone ever use a d30?
I played a homebrewed game in the late 1980s, which had a basic mechanic of using d30+stat+skill to reach target numbers. The authors admitted that they'd used the d30 "because it was there", but found it gave useful additional resolution over the obvious d20.
 
Last edited:

log in or register to remove this ad

billd91

Not your screen monkey (he/him)
Any game where you are supposed to stat and play yourself as a PC
And yet, Villains and Vigilantes was a pretty successful superhero RPG. We played it this way and had great fun with it. Though it did get weirdly existential in one caper where a player's secondary PC (not based on him) accidentally killed his primary PC (which was based on him).
 

RivetGeekWil

Lead developer Tribes in the Dark
And yet, Villains and Vigilantes was a pretty successful superhero RPG. We played it this way and had great fun with it. Though it did get weirdly existential in one caper where a player's secondary PC (not based on him) accidentally killed his primary PC (which was based on him).
I don't know a single person who played V&V using that chargen method.
 

billd91

Not your screen monkey (he/him)
Didn't it originally come with a book of specialized tables.

(Hits google)

My FLGS carried that when it was published. We had our own use for the d30 with a custom magic item - the Robe of (Almost) Useful Items. What you got was random based on a d30.
 

TSR West's "Comic Modules" spring to mind. Not only did they badly sour TSR's relationship with DC Comics, but they ended up filed in with the D&D stuff, not comic racks, and couldn't even use TSR's biggest IP.
 

Wolfram stout

Adventurer
Supporter
I don't know a single person who played V&V using that chargen method.
We did back in the late 80s, and it was awesome. We did review each others stats but we were very accepting. We had 2 guys with 18 intelligence but otherwise we all had 11-16's with maybe an odd 17 in Int or Chr. A bit high to be honest but not ridiculously so.

That campaign was the longest superhero campaign we had and one of the top 3 in longevity across any game type.

But that being said, we were already a fairly tight-knit group. I can't imagine it really working for most groups that I have seen or heard about.
 


At times I begin to wonder if doing a licensed rpg of a major property is a dumb idea given how much you have to go tgru to get and keep a license for a major property.
 



Remove ads

Top