Micah Sweet
Level Up & OSR Enthusiast
From the DM (or the player), in-universe, whenever the situation comes up.An explanation from Whom?
From the DM (or the player), in-universe, whenever the situation comes up.An explanation from Whom?
Isn't it always true even if not explicitly stated?As long as the bolded is and remains true, all is good.
Ok, Thanks for the clarification. I do not believe that we differ much on this issue, save that I have no problem, in principle, with things in the game worlds that the PC cannot do.From the DM (or the player), in-universe, whenever the situation comes up.
It doesn't seem so, for those who say PCs and NPCs are made differently and thus that NPCs can do things PCs cannot and-or vice versa.Isn't it always true even if not explicitly stated?
I just go the simple route and make it a Cutscene.For ex., you want your BBEG to appear in hologram/projected form before the pc's and kill one of his own minions with Power Word: Kill. His projected image then sits and has a conversation with the PC's, inviting them to join his forces.
In the early days of 5e, I would create NPCs using rules for PCs from the PHB. After a while, I realized this was quite time consuming and not as fun (for me) as I had initially thought. Nor was it even as necessary as I thought. Out of a desire to achieve a bit more efficiency with my prep time (one might read this as laziness, sure), I stopped using the class paradigm for NPCs altogether and instead invested that time in creating better scenarios. I haven't looked back. Now, sometimes my NPCs have strange abilities or spells not available to the PCs. Keeps things interesting for our table anyway.
TL;DR: NPCs/monsters don't have to follow the same rules as PCs
I agree in principle. So if the NPC wizard casts a spell that cannot be learned by PCs, where did it come from?