Micah Sweet
Level Up & OSR Enthusiast
From the DM (or the player), in-universe, whenever the situation comes up.An explanation from Whom?
From the DM (or the player), in-universe, whenever the situation comes up.An explanation from Whom?
Isn't it always true even if not explicitly stated?As long as the bolded is and remains true, all is good.![]()
Ok, Thanks for the clarification. I do not believe that we differ much on this issue, save that I have no problem, in principle, with things in the game worlds that the PC cannot do.From the DM (or the player), in-universe, whenever the situation comes up.
It doesn't seem so, for those who say PCs and NPCs are made differently and thus that NPCs can do things PCs cannot and-or vice versa.Isn't it always true even if not explicitly stated?
I just go the simple route and make it a Cutscene.For ex., you want your BBEG to appear in hologram/projected form before the pc's and kill one of his own minions with Power Word: Kill. His projected image then sits and has a conversation with the PC's, inviting them to join his forces.
In the early days of 5e, I would create NPCs using rules for PCs from the PHB. After a while, I realized this was quite time consuming and not as fun (for me) as I had initially thought. Nor was it even as necessary as I thought. Out of a desire to achieve a bit more efficiency with my prep time (one might read this as laziness, sure), I stopped using the class paradigm for NPCs altogether and instead invested that time in creating better scenarios. I haven't looked back. Now, sometimes my NPCs have strange abilities or spells not available to the PCs. Keeps things interesting for our table anyway.
TL;DR: NPCs/monsters don't have to follow the same rules as PCs
I agree in principle. So if the NPC wizard casts a spell that cannot be learned by PCs, where did it come from?