Dragonlance Dragonlance Adventure & Prelude Details Revealed

Over on DND Beyond Amy Dallen and Eugenio Vargas discuss the beginning of Shadow of ther Dragon Queen and provide some advice on running it.

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This epic war story begins with an invitation to a friend's funeral and three optional prelude encounters that guide you into the world of Krynn. Amy Dallen is joined by Eugenio Vargas to share some details about how these opening preludes work and some advice on using them in your own D&D games.


There is also information on the three short 'prelude' adventures which introduce players to the world of Krynn:
  • Eye in the Sky -- ideal for sorcerers, warlocks, wizards, or others seeking to become members of the Mages of High Sorcery.
  • Broken Silence -- ideal for clerics, druids, paladins, and other characters with god-given powers.
  • Scales of War -- ideal for any character and reveals the mysterious draconians.
The article discusses Session Zero for the campaign and outlines what to expect in a Dragonlance game -- war, death, refugees, and so on.

 

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So the difference between a renegade and a black robe is one chooses to work within the system to obtain power and one chooses not to work with the system and is hunted?

I'm beginning to think between this and the Cataclysm, the driving force of Dragonlance isn't the morality of good and evil, but obedience and submission to authority.
Renegades are not necessarily evil, they just refused to join the Towers.
 

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That would be such a more interesting moral quandary than boring old good vs evil.
World of Warcraft's been walking their cosmology in this direction for a while. In the new expansion, the folks who shaped the world as it is are being revealed to have used less-than-savory tactics to get everyone on their side (mind control juice in the water) and to have, by their own private admissions, lied about exactly how evil their enemies were (maybe not ideal babysitters, but probably more following a different philosophy than being actually evil, per se).

Their cosmology is rapidly becoming more interesting than the Great Wheel, despite it still mapping generally to the alignment wheel. (The Titans turn out to be Lawful Neutral, and not Lawful Good, as they had previously marketed themselves as being, and oppose a Chaotic Neutral force, rather than a Chaotic Evil one.)
 

Nothing new under the sun...

elric-saga-cover-crop.jpg
 

So the difference between a renegade and a black robe is one chooses to work within the system to obtain power and one chooses not to work with the system and is hunted?

I'm beginning to think between this and the Cataclysm, the driving force of Dragonlance isn't the morality of good and evil, but obedience and submission to authority.
You know, I think that actually helps to identify a lot of my issues with the themes of the setting.

Puts on One Piece (straw)hat

"Obey me! I am a god!"
"Oh yeah? Well, I'm a pirate!"

Punches god
 

You know, I think that actually helps to identify a lot of my issues with the themes of the setting.

Puts on One Piece (straw)hat

"Obey me! I am a god!"
"Oh yeah? Well, I'm a pirate!"

Punches god

I mean you can do that, but can you punch out a meteor?

This kind of puts the setting in a pretty clear light now that I think on it....
 



In Dragonlance? Yes. Good working with Evil (and Balance/Neutral in between) is...well its part of the framework of the setting.

Dragons of Summer Flame (good/bad or otherwise) would certainly point to a Law vs Chaos divide as well wouldnt it.

Like heres the thing, I'm not saying people have to like these things. They dont have to like the themes, but its pretty clear that these themes do exist in DL, otherwise...what is it? Just another setting of Fantasy? Like why bother? Go do it somewhere else.

People dont like Alignment, or Gods, or these themes? Take it to Eberron, or whatever it is Critical Roll plays, I dont care, but the setting, Dragonlance, had these things in it. They are the bones, the framework.
if the only thing you can think of that makes DL dif then Eberron FR or Athas is color coded alignment based wizards, good gods doing evil, and annoying kenders that make people hate RP tables... then I am sorry. I see the story of the war of the lance and the time of the twins as more and that is just the tip.

I don't mind balance between good and evil... if the balance makes sense.
 

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