D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)


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I don't know. When 5e wizards aren't asked to give anything up to be a "specialist wizard" - e.g., spells of other traditions, etc. - are there wizards that aren't generalist wizards?
I don't think specialization needs to mean that a wizard is deficient in other areas. I feel that's kind of a balancing mechanic held over from 2e.
 






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Pedantic Grognard
Abjuration 24
Bladesinging 18
Conjuration 23
Divination 25
Enchantment 21
Transmutation 25
War Magic 18
 

Maybe not, but the result IME is that a lot of wizards end up taking the same spells over and over again regardless of subclass, so a lot of wizards end up looking alike in terms of spell selection. I used to feel the same way as you, but I kinda would almost welcome it, if only, for more variability between wizards that I see. But maybe One D&D will give wizards a narrower range of Arcane spells but then providing greater access to school traditions with their choice of subclass.
In my very homebrewed game wizard spell selection is very limited and specialized, but that seems counter to vanilla D&D, IMHO
 

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