D&D (2024) One D&D Permanently Removes The Term 'Race'

In line with many other tabletop roleplaying games, such as Pathfinder or Level Up, One D&D is removing the term 'race'. Where Pathfinder uses 'Ancestry' and Level Up uses 'Heritage', One D&D will be using 'Species'.


In a blog post, WotC announced that "We have made the decision to move on from using the term "race" everywhere in One D&D, and we do not intend to return to that term."
 

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For sure. My biology is like..grade 10 level but I was thinking on this.

Human - Elf -> Half Elf - Sure, easy.
Half Elf - Half Elf -> Human, Elf, or Half Elf?
Half-Elf.

Half-Elf - Human -> Quarter-Elf.
Half-Elf -> Elf -> 3/4-Elf.

This is why we went to calling them "Part Elves" and "Part Orcs" ages ago, with gradated mechanics for each 1/8 step.

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As for the bigger point: 'species' is fine with me, and IMO considerably better than most of the other suggested terms e.g. Ancestry, Heritage, etc. A Part-Elf is simply a mix of two species in the fiction, that has its own mechanics in the rules as if it was a separate species of its own.
 

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It's good to see "race" gone, but the linguist in me wishes they'd chosen a replacement word with an adjective form. For example, the traits your PC gets from their ancestry would be their ancestral traits, and so on. There's not a corresponding word for species, unfortunately.
Biologists use "specific". Using "generic" (related to genus) and "specific" (related to species) traits is, however, a bit awkard in that that is not how people will read these terms in common usage. Then again, talking about "traits specific to elves" or "dwarf-specific traits" reads well enough to me.
 


Race -> racial
Ancestry -> ancestral
Species -> special? :LOL:
Yes, that is the adjective form -- though I'm now informed that biologists use a different one -- and possibly a good argument against using that noun in this instance, as is the existence of characters who are non-biological in origin, like warforged.
 




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