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D&D (2024) One D&D Cleric & Revised Species Playtest Includes Goliath

"In this new Unearthed Arcana for the One D&D rules system, we explore material designed for the next version of the Player’s Handbook. This playtest document presents the rules on the Cleric class, it's Life Domain subclass, as well as revised Species rules for the Ardling, the Dragonborn, and the Goliath. You will also find a current glossary of new or revised meanings for game terms."...

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"In this new Unearthed Arcana for the One D&D rules system, we explore material designed for the next version of the Player’s Handbook. This playtest document presents the rules on the Cleric class, it's Life Domain subclass, as well as revised Species rules for the Ardling, the Dragonborn, and the Goliath. You will also find a current glossary of new or revised meanings for game terms."


WotC's Jeremey Crawford discusses the playtest document in the video below.

 

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glass

(he, him)
Mistaking rules mastery for investment or engagement is an error.
They are not the same thing, but all other things being equal people with more of the latter will generally have more of the former.

How many times this morning did you repeat into the mirror: “My preferences are not popular.” ?
Having unpopular preferences is not crime.

Ardlings are not Aasimar and despite a whole lot of trying aasimar are not going to happen. They've been around a long time but never even come close to gnomes in popularity.
In around three decades of play with many groups over the years, I can count the gnome PCs I have seen played on one hand, and I do not need all the fingers. I have played more aasimar than that myself, and have seen plenty of other people play them too. So I agree that aasimar never came close to gnomish popularity - they never sank that low!

Even more minor, but I only just learned how to actually pronounce Aasimar from the recent playtest videos.
I know how I pronounce it. After the "siggle" debacle, I am loathe to hear the official pronunciation of anything (and I would not conflate "official" with "correct" :D).

I, on the other hand, prioritize things that are good for the game over things that I like.
And it is complete coincidence that you argue for things you happen to like?

From everything I've been reading around here, 4e fans have a good amount of company on this site. As I recall, rpg.net is heavily in favor of 4e as well.
Both RPGnet and here are something of a haven for 4e fans compared with the wider Internet, but that is a fairly low bar, and is less true than it used to be when 4e was current (at least for the former, I wasn't here during the the 4e era).

Adventures are made for small and medium characters and it would be very expensive to start building them for large characters too for the rest of the run of the game.
How so? Making dungeon rooms bigger is just a matter of drawing them that way - nobody actually has to excavate the extra earth!
 
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Clint_L

Hero
I'm just amused that people are so phobic about the word edition. :)
I'm not amused but amazed that WotC can introduce 1e by specifically, emphatically rejecting the old "editions" model as flawed, explain their reasons at length, lay out the new parameters of what they want to do...only to have so many folks simply stuff their fingers in their ears and declare "can't be done. The old "editions" model is the only one possible." The power of paradigmatic thinking is truly impressive.

Even the title of this forum is telling: "One D&D (5.5e)."
 


Micah Sweet

Level Up & OSR Enthusiast
What is your concern? Why is how long you've been around relevant to the discussion? Because without some direction, I expect folks will read it as some sort of assertion of authority, and we know how appeals to authority work out...
I don't consider my opinions less valid because they're not shared by the majority.
 


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