A few articles have appeared recently that focus on the "DM shortage." Long story short: with all the people joining the hobby, there are apparently not enough DMs to fill need. This, of course, drives a paid-DM economy (work I have done but I found is not really for me) as well as a lot of online consternation.
One thing I see a lot of on reddit an similar places is groups of 3 or 4 or even 5 friends unable to find a DM. My first thought for this people is: duh, one of YOU be the DM. That's how this works. Then I think about how I learned to DM way back in 1985 with a Red Box that actually taught the skill, step by step, at the same time it taught the players how to play. D&D had "beginner products" but nothing (I am aware of) that actually handholds a new DM through the process from a to z.
The other thing I thinks is: Do you know how many non-D&D GMs are desperately seeking player for their Fate or M&M or STA or Cthulhu campaign? Try something besides D&D! But, i remember when D&D was the "only" game and so I understand the tendency for new players who got interested because of Critical Role to try some non-D&D game first.
So, what do you think is driving the DM shortage? How do you think we (the community) and/or WotC can or should address it?
Also: before anyone else brings it up, Questing Beast did a video on the subject and he basically said "Run OSR!" (unsurprisingly) and I can't say I disagree with him, but that is still advising to play a game that is something other than the D&D on the shelves that drew them to the hobby in the first place.