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WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On

Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward. The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it...

Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward.

Screen Shot 2023-01-09 at 10.45.12 AM.png

The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it.


They also list a number of points of clarity --
  • Videos, accessories, VTT content, DMs Guild will not be affected by the new license, none of which is related to the OGL
  • The royalties and ownership rights clauses are, as previously noted, going away
OGL v1 Still Being 'De-Authorized'
However, OGL v1.0a still looks like it's being de-authorized. As with the previous announcement, that specific term is carefully avoided, and like that announcement it states that previously published OGL v1 content will continue to be valid; however it notably doesn't mention that the OGL v1 can be used for content going forward, which is a de-authorization.

The phrase used is "Nothing will impact any content you have published under OGL 1.0a. That will always be licensed under OGL 1.0a." -- as noted, this does not make any mention of future content. If you can't publish future content under OGL 1.0a, then it has been de-authorized. The architect of the OGL, Ryan Dancey, along with WotC itself at the time, clearly indicated that the license could not be revoked or de-authorized.

While the royalty and ownership clauses were, indeed, important to OGL content creators and publishers such as myself and many others, it is also very important not to let that overshadow the main goal: the OGL v1.0a.

Per Ryan Dancey in response this announcement: "They must not. They can only stop the bleeding by making a clear and simple statement that they cannot and will not deauthorize or revoke v1.0a".


Amend At-Will
Also not mentioned is the leaked draft's ability to be amended at-will by WotC. An agreement which can be unilaterally changed in any way by one party is not an agreement, it's a blank cheque. They could simply add the royalties or ownership clauses back in at any time, or add even more onerous clauses.

All-in-all this is mainly just a rephrasing of last week's announcement addressing some of the tonal criticisms widely made about it. However, it will be interesting to see the new draft later this week. I would encourage people to take the feedback survey and clearly indicate that the OGL v1.0a must be left intact.
 

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delericho

Legend
So if this was the exact same as the 1.0 expect it had the anti bigotry, and irrevocable added to it, would you guys still complain about 1.0 being deauthorized?
Yes. After this last week I simply don't trust them not to abuse an anti-bigotry clause.

"To use the OGL we require certain levels of inclusion be maintained. Publishing in English only cannot be accepted."
 


Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward.


The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it.


They also list a number of points of clarity --
  • Videos, accessories, VTT content, DMs Guild will not be affected by the new license, none of which is related to the OGL
  • The royalties and ownership rights clauses are, as previously noted, going away
OGL v1 Still Being 'De-Authorized'
However, OGL v1.0a still looks like it's being de-authorized. As with the previous announcement, that specific term is carefully avoided, and like that announcement it states that previously published OGL v1 content will continue to be valid; however it notably doesn't mention that the OGL v1 can be used for content going forward, which is a de-authorization.

The phrase used is "Nothing will impact any content you have published under OGL 1.0a. That will always be licensed under OGL 1.0a." -- as noted, this does not make any mention of future content. If you can't publish future content under OGL 1.0a, then it has been de-authorized. The architect of the OGL, Ryan Dancey, along with WotC itself at the time, clearly indicated that the license could not be revoked or de-authorized.

While the royalty and ownership clauses were, indeed, important to OGL content creators and publishers such as myself and many others, it is also very important not to let that overshadow the main goal: the OGL v1.0a.


Amend At-Will
Also not mentioned is the leaked draft's ability to be amended at-will by WotC. An agreement wich cna be uniaterally changed in any way by one party is not an agreement, it's a blank cheque. They could simply add the royalties or ownership clauses back in at any time, or add even more onerous clauses.

All-in-all this is mainly just a rephrasing of last week's announcement addressing some of the tonal criticisms widely made about it. However, it will be interesting to see the new draft later this week. I would encourage people to take the feedback survey and clearly indicate that the OGL v1.0a must be left intact.
Morrus, thanks for the firm and clear news reporting!
 

Haplo781

Legend
Kyle Brink has been with WOTC since February 2021, according to his LinkedIn page. He was director of studio operations and is currently an executive producer of D&D. It also says of his current position that he "couldn't be happier or more in my element."

I bet he could be happier than he is at the moment.
Oh boy guess who's being set up as the fall guy for this?
 


so what, that is not relevant as long as 1) nothing changes for already oublished material, 2) the new terms are acceptable, 3) the new license is perpetual and cannot be revoked
Because unless they can convince people that they're position on revocability isn't just, "We don't think we have much of a case, but we're confident we can lawfare publishers into submission," no publisher is going to sign up to accept their next offer, regardless of its language. Right?
 

Maxperson

Morkus from Orkus
VTT content. Any updates to the OGL will still allow any creator to publish content on VTTs and will still allow VTT publishers to use OGL content on their platform.”
This could mean that you can do it, but it is restricted to those who pay for a DDB subscription that allows them to use it.
 

so what, that is not relevant as long as 1) nothing changes for already oublished material, 2) the new terms are acceptable, 3) the new license is perpetual and cannot be revoked
You literally don't understand the problem.

The new licence isn't an OGL.

It's not an Open Gaming Licence. There's no OGC in it. You can't use it like the OGL 1.0a. You're just falling about absolutely for the lying by omission because you literally do not understand what is going on.
 


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