Micah Sweet
Level Up & OSR Enthusiast
Sure I am, I just use Level Up as a base now.No idea, you are already not playing 5e, they are…
Sure I am, I just use Level Up as a base now.No idea, you are already not playing 5e, they are…
5E isn't about the rules. It's about the DM. 5E is like tofu; it's there to absorb the flavor the DM provides. It's far more successful then the "tyranny of fun" 4E wanted to impose on players.My point is that it is possible that some of 5e's popularity today is not fully due to its mechanics.
5e can be popular and a lot of 5e fans not being in love with a lot of its mechanics can both be true.
Especially since a lot of 5e players tend to be new, not knowing about other games, and not participating in the original playtest.
different game, albeit pretty similar. Either way, you are not playing 5e now or 1DD when that is outSure I am, I just use Level Up as a base now.
I do not play WotC's version of 5e. 5e and WotC are not the same.different game, albeit pretty similar. Either way, you are not playing 5e now or 1DD when that is out
We have at least one prime example, but I doubt he is the only oneWould be nice to know how many of the people who dislike it so much also dislike 5e
5e is about DM making rules about the middle. The fans might not like the base.5E isn't about the rules. It's about the DM. 5E is like tofu; it's there to absorb the flavor the DM provides. It's far more successful then the "tyranny of fun" 4E wanted to impose on players.
Maybe instead of explaining that the material is optional, it should be called unofficial.
I am going to venture what might be an unpopular opinion on this forum, but one that I think a lot of people who don't eat and breathe games might share: WotC should not tinker with the game too much.
Because so much of my play is with new players (teacher who runs new beginner campaigns all the time at my school), it is really valuable to me that the game remain consistent. I don't want to be teaching a new version of the game to different groups, and I want the kids to be able to leave my beginner campaigns and blend together to form their own campaigns. That is much easier if we are all working from a common denominator.
Shadowdark is interesting because it’s from a first time publisher and looks to becoming more successful than LevelUp! So clearly there’s an audience for a simplified 5e too.