Imaro
Legend
When do you think indentured servitude and serfdom ended, exactly?
We are talking about slavery not indentured servitude or serfdom... aren't we?
I literally have no idea what you're talking about. You seem to be confusing what I'm saying with a totally different poster. Bizarre.
My fault... I was moreso trying to show some inconsistency in the arguments for. But you are correct it's not your argument.
I'm saying replacing the chattel slavery of older Dark Sun, with, say, indentured servitude or serfdom would not be a problem. Your "milquetoast version of slavery" stuff seems to suggest it would be. Or is that not what you mean?
No that's not what I was saying... I mean calling it actual slavery but then having it be a milquetoast version. I consider indentured servitude and serfdom different and honestly feel the same way that you do... it would allow thew same types of stories without as much baggage.
This is a weird thing to say, frankly.
CoC's earliest setting is the 1890s, and in my experience most people play 1930s. I don't think either tries to act like slavery never happened, but your language is so vague here's it's impossible to understand what exactly you're concerned about.
They gloss over slavery, discrimination, etc... it is given a brief mention and left up to the players to decide how to engage with it.
Deadlands I have to admit I don't remember what it does, but I thought it was post-Civil War. It's been nearly 20 years since I last played it. I was under the impression it didn't pretend slavery didn't happen, but just said "Yo, being racist towards non-white PCs makes the game worse, not better" (which did of course offend a few idiots who were looking to do a racism and have it excused by the setting). But I'm not a Deadlands lore buff so I may be missing something.
On the other hand Deadlands handles it in a mindbogglingly inept way, both trying to make it non-existent while their narrative path to doing so is... troubling to say the least... this is what they say about it...
"In this alternate version of late 19th century America, racism and sexism have largely faded from the social landscape. It is true that racism and sexism still exist, but they are mostly individual characteristics of villains, scoundrels and misguided heroes." Furthermore, in Deadlands lore, there were many Black Confederates, which partially explains the vanishing of racism in this alternate world. "
I've literally never heard of Kerberos Club so the idea that it's a "major historical setting" seems completely bizarre.
It was a FATE setting (1800's?) think Penny Dreadful meets Justice League Dark. In it racism and sexism exist (and that's all they really say on the matter) but the PC's get to be part of a gentleman's club that are above the societies racism and sexism.
I pretty much agree with everything you say here. I play them but I tend to look specifically for games created/written by black people that address it- as opposed to modify/dismiss it... Harlem Unbound, Haunted West (may be slightly earlier than the 1800's), etc.Personally I am extremely skeptical of historical settings in the 1800s largely because they downplay virtually all social ills, not just slavery. There was an absolute nightmare array of crap going on in that era particularly, especially to anyone who wasn't a rich, white, male and straight (in that order of importance), and yeah I do think it is messed-up when we have all these games which are allegedly set in "the real world + magic" in the 1800s but suddenly it's all just a pretty backdrop and nothing actually-horrible is going on and so on.
It's one of the grossest things about Steampunk generally - it's obsessed with 1800s stuff, but despite the "punk", ignores the incredible social ills of the period in favour of rich wankers having jolly adventures.
As a result I just don't play games set in that period anymore.