D&D General Kobold Press Going Down a Dark Road


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Parmandur

Book-Friend
I think the Pathfinder of OneD&D is just gonna be 5E itself, with people using the SRD to put stuff on DriveThruRPG & elsewhere.

Which tbh I think was one of the main reasons WotC wanted to kill the 5E SRD. OneD&D's biggest competition is going to be 5E - and thanks to OGL-gate, people who just want to keep playing 5E will be robustly supported in terms of 3rd party adventures and supplements.
But that's the thing: OneD&D is 5E, with a few changes, not enough to actually compete with itself.
 


Burnside

Space Jam Confirmed
Supporter
But that's the thing: OneD&D is 5E, with a few changes, not enough to actually compete with itself.

TBD.

I've read the playtest material; imo, the proposed changes are sweeping enough that it's not 5E. It's at least 5.5. I wouldn't call it fully backwards compatible, though I understand the marketing reasons for branding it that way.

At this point tbh, I'm not even sure 2023 5E is "fully backwards compatible" with 2014 5E. Try running Tyranny of Dragons using all the since-published rules supplements and you'll see what I mean.
 



Parmandur

Book-Friend
TBD.

I've read the playtest material; imo, the proposed changes are sweeping enough that it's not 5E. It's at least 5.5. I wouldn't call it fully backwards compatible, though I understand the marketing reasons for branding it that way.

At this point tbh, I'm not even sure 2023 5E is "fully backwards compatible" with 2014 5E. Try running Tyranny of Dragons using all the since-published rules supplements and you'll see what I mean.
The old Subclasses work with new Class revisions, old Race options work fully in the new Species format math wise, all the core gameplay math is the same. If old Class, Race, Monster (since we have been using OneD&D Mosnters for a couple years of product now), and Advebture material works with no mathematical tinkering...that's backwards compatible.
 

Burnside

Space Jam Confirmed
Supporter
You're missing some subclasses and feats, yeah. But I contend that the bulk of the game material is still present.

You're missing MOST of the subclasses, more than half of the sub-races, all of the feats except literally one, and more monsters and magic items than you'd think.

You're also missing almost all of the optional rules from the DMG and almost all of the lore from the MM.
 

Burnside

Space Jam Confirmed
Supporter
The old Subclasses work with new Class revisions, old Race options work fully in the new Species format math wise, all the core gameplay math is the same. If old Class, Race, Monster (since we have been using OneD&D Mosnters for a couple years of product now), and Advebture material works with no mathematical tinkering...that's backwards compatible.

Do the 2014 CR system, the 2014 Monster Manual's creatures, and 5E's adventures work with the assumption that every 1st level character gets a free Feat?
 

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