Incenjucar
Legend
I would like for a fighter's specialty to be changing the tactical situation.Me too! What's a thing you have in mind for OneD&D?
I'm trying to think in terms of thematics. I'm asking myself, "what is the heart of each melee class?"
Barbarians: rage
Paladins: mission
Rogues: stealth
Monks: ki
Fighters: ...hmmm. Experience? Knowledge?
This made me realize that one thing fighters possibly lack is a clear enough class concept. When you look at the class description, it is pretty broad ("well-rounded specialists"). But the core idea that is conveyed is of the student of battle, in some form or another. Like the tough sergeant, or grizzled veteran. What those archetypes have in common is knowledge of how to fight. Tactics, really.
Which led me to reflect that the D&D fighter is too heavily built around strength (or dexterity, for a few builds). Intelligence should also play a role in how fighters are designed to play. Could we come up with a new baseline fighter ability that allows them to combine strength and intelligence in some way? Would that make them too MAD?
Applying status effects and knocking opponents around, changing distance, etc. This can also apply to their non-combat abilities, where they can function as a support character and have an explicit talent for finding ways to bend a situation to their needs. Madmartigan from Willow is basically a perfect example of a fighter to me - resourceful, able to make a bad situation into a good one, and extremely good at one weapon but good with any.