Calling something a red herring because you don't like it doesn't negate it lol.
Then it's probably a good thing that I'm not doing that. I'm calling it a Red Herring because it's nothing more than an irrelevant distraction from the point.
My point is you're speaking for groups you aren't actually a member of.
Nope. I'm not actually speaking for any group, even my own. I'm just pointing out who has the vast majority disposable income.
As I said (again), I'm talking actual surveys, not fanciful suggestions (many of them by non-parents or people who last had minor children 20+ years before!) about what you "should" give children.
I couldn't find an actual survey, just a bunch of articles. Can you provide the link?
Further, $120 a month is certainly enough to buying D&D books, if that's the concern. Especially as likely not everyone in the group will be getting them.
Sure it's enough........................if you ignore all of the higher priority stuff teens like to buy and spend money on.
As for "if you do any chores at all it's not an allowance", ROFL is really the only answer to that. I haven't heard that argument since I was in school, and I last heard it from a kid whose hourly rate (in the 1990s) was about £100/hour given he did barely anything around the house but got £400/month "pocket money" (I know - I went to a pretty posh school so...).
It wasn't an argument. It was an observation. If you are working for it by doing chores, it's not an allowance. It doesn't change the fact that you get the same money either way.
You and your wife being able to blow thousands per month suggests you're in a very high income percentile. I won't ask what you earn, that'd be weird, but let's be clear, any household where the total income high enough to have multiple thousands genuinely disposable (even 2k) is probably in the upper 25%, if not the upper 15% of US households. It's not normal or representative, even if you think it is.
I don't think that we are average. But it doesn't take very much to have $500+ a month in disposable income. It's just that most people put that income into streaming services and other subscriptions and/or fast food purchases, and end up with a far lower number to spend on other things like D&D
People have weird ideas about this - famously in the UK, during our last election, a politician was talking about taxes and how they aimed to only raise taxes on the top earners. An audience member had a question - and it was one of those "this is more a comment than a question" ones lol - where the audience member said he earned over £80k per annum and was in the bottom 50% of earners lol. In the UK, that put him in the top 10% (or 11%, I forget) of earner. But the dude earnestly and honestly believed this - a guy with his own business, multiple houses, multiple cars, who went on foreign holidays multiple times per year, thought the majority of people earned more than him. He was profoundly wrong, but he still believed it.
That is bizarre. Reminds me a lot of the out of touch politicians and insanely wealthy people. Some of the things they say are pretty ridiculous.
But more to the point, it's irrelevant.
D&D is not a high-spend activity. It should never, ever become a high-spend activity. It will die out, frankly, if it becomes a high-spend activity. D&D is a game you can play for between nothing and a few hundred dollars a year.
D&D makes its money volume, not high spend. That's how they got to record profits.
It's not irrelevant. It was to point out that with a bunch of competing priorities that pretty much every teenager has, $120 isn't going to go very far and D&D isn't likely to that high on most lists.
And that's why young people matter more - because they'll recruit far more people into D&D, and keep D&D going, than you will, at your current position in life. There is absolutely a place for helping parents get their kids into D&D (and WotC is already doing that, I believe), but that also needs to be low-expense or people just won't do it (I also am interested to see how much it sticks, and how many kids whose parents taught them D&D never play again after college, say, but that's a question long down the line).
Right. They will recruit people as they age into having the disposable income to spend on D&D. Then those they recruit will do the same. And over time the game will likely shift substantially as the company aims at those who are spending the money.
Also, if you believe all generations are the same, your argument is entirely moot.
How does "Has a lot of overlap" = "Is the same?" I'm curious as to how you got from one to the other.
Finally, what exactly is it WotC should be making to access your spare thousands?
I'd like a setting that's an actual setting and not the Spelljammer fiasco. I'd also like books with some real crunch in them, not a bunch of lore and a few new backgrounds, a few new spells, etc. Crappy settings and a bunch of campaign adventure books aren't going to do it.