Yep. At that point you might as well add booms of flying, flying carpets, and jetpacks to the adventuring equipment list.I'm much more comfortable with a species with flight than a cantrip. A species with flight changes that species, a cantrip with flight changes everything that can access a cantrip.
Whoa there.The thread is about Wings and flight at level 1.
I am also including a Waterbreathe cantrip here. Similarly, there are races that breathe water at level 1. With regard to balance, waterbreathing is appropriate at low levels. The official 5e Water Breathing spell is an old school legacy spell at slot 3. Now that cantrips exist, the spell works better as a cantrip.
WATERBREATHE
Primal, transmutation cantrip
Casting Time: 1 action
Range: Self
Components: S, M (fish gill scales)
Duration: 1 hour
You can additionally breathe water and gain a swim speed equal to your walk speed. Choose at least one cosmetic fishlike characteristic, such as gills, scales, webbed hands, fish tail in place of legs, or so on.
At Higher Levels. At level 3, your spell range becomes 30 feet, and you can target a number of willing creatures up to your proficiency bonus. As a bonus action a target can dispel the effect on oneself. If you cast the cantrip again, any earlier casting ends.
Flying is such an important magic archetype. People have dreams where they are flying.I'm much more comfortable with a species with flight than a cantrip. A species with flight changes that species, a cantrip with flight changes everything that can access a cantrip.
Flight is transformative technology. Any society with access to it will be heavily defined by it. If the whole world can access it, the whole world is impacted by it and shaped by it.Flying is such an important magic archetype. People have dreams where they are flying.
D&D is constantly trying to introduce flight in level 1, such as the 5e Aarakocra and Fairy.
There needs to be a safe way to do this at level 1, while maintaining gaming balance.
Part the design goal of making Wings a cantrip, is to ensure flight really is balanced for low-level gameplay.
Interesting statement. Do you have a link describing the density of the atmosphere in the Mesozoic?Note that Earth had a thicker atmosphere when Quetzalcoatlus was around. If Jurassic Park happened and Elon Musk genetically engineered a Quetzalcoatlus, it probably wouldn’t be able to fly today. To fly, you need enough lift to overcome your weight and enough thrust to overcome your drag. Fewer air molecules means less lift and less drag, but for a big heckin’ chonker like Quetzalcoatlus, weight is the much bigger issue.