Planescape Planescape Pre-order Page Shows Off The Books!

You can now pre-order Planescape: Adventures in the Multiverse from D&D Beyond. The set comes out on October 17th.

Scroll down through the comments to see more various peeks at the books!



  • Discover 2 new backgrounds, the Gate Warden & the Planar Philosopher, to build planar characters in the D&D Beyond character builder
  • Channel 7 otherworldly feats, new intriguing magic spells & more powered by planar energies
  • Explore 12 new ascendant factions, each with distinct cosmic ideologies
  • Face over 50 unusual creatures including planar incarnates, hierarch modrons, and time dragons in the Encounter Builder
  • Journey across the Outlands in an adventure for characters levels 3-10 and 17
  • Adds adventure hooks, encounter tables, maps of Sigil and the Outlands & more to your game
This 3 books set comprises:
  • Sigil and the Outlands: a setting book full of planar character options with details on the fantastic City of Doors, descriptions of the Outlands, the gate-towns that lead to the Outer planes, and more
  • Turn of the Fortunes Wheel: an adventure set in Sigil and the Outlands designed for character levels 3-10 with a jump to level 17
  • Morte’s Planar Parade: Follow Morte as he presents over 50 inhabitants of the Outer Plane, including incarnates, hierarch modrons, time dragons, and more with their stats and descriptions


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Producing 45,000 settings that were all simultaneously in print was definitely a problem.

Putting out one core setting (let's be honest, it'll be the Forgotten Realms) that they can then set lots of adventures in for years to come, and sell to people who want a fleshed-out setting to run their own games in, likely wouldn't be.
I mean, that's what they have been doing: SCAG is still selling well, based on the charts.
 

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Even if they're not directly providing all of the "fish" you want, they're still opening up the river for fishing via opening up the setting on DMsGuild, allowing third party creatives to create and sell content for the setting in a centralized location that would have otherwise been dispersed across a hundred fan forums and reddit threads, if it ever made it past the creator's home table at all - a location that just so happens to also host most, if not all, of the original setting material from previous editions.

Say all you want about WotC's products not being up to whatever standard you wish to hold them by, but let's not pretend that opening up older settings on DMsGuild isn't doing anything to breathe new life into them.
It's  all they're doing that's worthwhile, as far as I'm concerned.
 

This is what was said,

"And I like the Primus dropped the spawning stone in limbo to force a sense of order on the creatures there."

Limbo is the plane of pure chaos. Being able to impose order on the inhabitants is in defiance of what the entire plane stands for. You have to be able to overcome the power of the whole plane to do something like that. It would be like Bahamut changing one of the layers of the abyss LG to force a sense of orderly goodness on that plane. It just doesn't work and isn't something a god has the power to do.
Here is the exact quote from the Monster Manual

Long ago, Primus, overlord of the modrons, created a gigantic, geometrically complex stone imbued with the power of law. He then cast it adrift in Limbo, believing that the stone would bring order to the chaos of that plane and halt the spread of chaos to other planes. As the stone’s power grew, it became possible for creatures with ordered minds, such as modrons and githzerai, to create enclaves in Limbo. However, Primus’s creation had an unforeseen side effect: the chaotic energy absorbed by the stone spawned the horrors that came to be known as slaadi. Sages refer to Primus’s massive creation as the Spawning Stone for this reason.

The slaadi wiped out every last modron enclave in Limbo. As creatures of utter chaos, slaadi loathe modrons and attack them on sight. Nonetheless, Primus stands by his creation and either doesn’t perceive the slaadi as threats or chooses to ignore them.
Slaadi are creatures of chaos that were spawned from a stone of law.
 


Grafted onto an already existing monster (they first appeared in the Fiend Folio, years before Planescape was even an idea). It's the equivalent of the poor bastards making new Star Wars content and required to make Rise of Skywalker retroactively seem like it makes sense.

At the very least, the primary representatives of Limbo shouldn't be creatures with a rigid hierarchy. Either there needs to be another, more prominent group of inhabitants, or they should just have a random appearance generator for slaadi, even if the DM uses the conventional stats.

A sentient version of Chaos Beasts would have been better, but ones that could be shaped and controlled with enough will power like Limbo itself.

Slaads are the worst Alignment paragon race full stop. The rest actually exemplify their alignments. Demons are chaotic and evil, Modrons are lawful and rigid, Devil Lawful and evil, Celestial Eladrin Chaotic and Good, Archos Lawful and Good in behavior, etc..., they act like their alignment.

Slaads have a rigid hierarchy and act as HORRIFYINGLY EVIL as mindflayers, like they supposed to be Chaotic NEUTRAL, they are failures at their purpose.
 



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