Planescape Planescape Pre-order Page Shows Off The Books!

You can now pre-order Planescape: Adventures in the Multiverse from D&D Beyond. The set comes out on October 17th.

Scroll down through the comments to see more various peeks at the books!



  • Discover 2 new backgrounds, the Gate Warden & the Planar Philosopher, to build planar characters in the D&D Beyond character builder
  • Channel 7 otherworldly feats, new intriguing magic spells & more powered by planar energies
  • Explore 12 new ascendant factions, each with distinct cosmic ideologies
  • Face over 50 unusual creatures including planar incarnates, hierarch modrons, and time dragons in the Encounter Builder
  • Journey across the Outlands in an adventure for characters levels 3-10 and 17
  • Adds adventure hooks, encounter tables, maps of Sigil and the Outlands & more to your game
This 3 books set comprises:
  • Sigil and the Outlands: a setting book full of planar character options with details on the fantastic City of Doors, descriptions of the Outlands, the gate-towns that lead to the Outer planes, and more
  • Turn of the Fortunes Wheel: an adventure set in Sigil and the Outlands designed for character levels 3-10 with a jump to level 17
  • Morte’s Planar Parade: Follow Morte as he presents over 50 inhabitants of the Outer Plane, including incarnates, hierarch modrons, time dragons, and more with their stats and descriptions


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I guess they aren't going to talk about the rest of the planes because this would be only to repeat the told in the future revised DM Guide.

* What if there is a Reflexi-Sigil, a "mirror universe" where lady of Pain was defeated by the gods of portals Aoskar? (Don't see me, it was Vecna's fault!).

* What if the PC species will appear in Morte's Bestiary?

* I imagine Iomandra/Councyl of Wyrms like a cluster of demiplanes within the elemental limbo.

* Could "Vortex of Madness (and other planar perils)" to become a new setting style Ravenloft or Witchlight? Maybe now the "Machine" is not in the Limbo but sent to other place. Maybe a mysterious power abduct people with mental diseases to be studied, or rational people to be testted in bizarre quests. Something like a cosmic asylum. And the "dungeonland" would be one of the "rooms".
 

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"The chaos creatures from the universe of chaos have a rigid color-coded hierarchy" is a tough one to defend.

I suspect it's because slaadi weren't meant to be from Limbo, but were just a cool monster originally.
There's actually a bit of backstory indicating that Slaadi were an experiment gone wrong by Primus, who dropped the Spawning Stone into Limbo, thus explaining it and the Slaadi's incongruous nature.
 


They don't have alot of space to work with sadly, but at least it's more then Spelljammer and maybe with fewer monsters in the bestiary book they will expand the monster lore there.
Yeah, I really think the decision to include big adventures & big monster books into these revamped campaign setting slipcases is working against many GMs & working against longevity of the product.

If you're playing the "Turn of Fortune's Wheel" adventure, you'll have a great time... then probably rarely reference the books again, except maybe using the monster book.

IF Spelljammer is anything to go by, support outside of the packaged adventure is pretty weak. Which is goofy considering that WotC's own metrics found that more than half of GMs are running their own adventures/campaigns (borrowing bits and pieces & creating their own stuff).

With 2/3 of the product devoted to adventure & monsters, that's not a lot of space to provide tools for the larger group of GMs running their own adventures/campaigns. I can only hope they have adjusted how they design the adventure to be more "toolkit" than "play our way", but I'm not holding my breath.
 

Then you are not the audience.
I know you were responding to someone else in another context, but I really feel this. I am a huge Planescape fan, and I really really want something good for this revamp. At the same time, I'm worried that they're going to miss the mark like they did with Spelljammer. The best thing I've heard so far is Diterlizzi's art... everything else seems a helluva lot like what they did with Spelljammer. And if super-fans like me aren't part of the target audience... that's kinda sad.
 

Yeah, I really think the decision to include big adventures & big monster books into these revamped campaign setting slipcases is working against many GMs & working against longevity of the product.

If you're playing the "Turn of Fortune's Wheel" adventure, you'll have a great time... then probably rarely reference the books again, except maybe using the monster book.

IF Spelljammer is anything to go by, support outside of the packaged adventure is pretty weak. Which is goofy considering that WotC's own metrics found that more than half of GMs are running their own adventures/campaigns (borrowing bits and pieces & creating their own stuff).

With 2/3 of the product devoted to adventure & monsters, that's not a lot of space to provide tools for the larger group of GMs running their own adventures/campaigns. I can only hope they have adjusted how they design the adventure to be more "toolkit" than "play our way", but I'm not holding my breath.

In what way are monster statblocks not tools for GMs running their own campaigns?
 

In what way are monster statblocks not tools for GMs running their own campaigns?
They are. It's a matter of degree though. 1/3rd of a campaign setting slipcase devoted to monsters is A LOT, at least for me.

The issue is compounded by the size of the adventure as well. For example, if it was 2/3 campaign setting, 1/3 monsters, and a few pages of adventure? Yeah, that amount of monsters would be more palatable to me.

Of course YMMV.
 

There's actually a bit of backstory indicating that Slaadi were an experiment gone wrong by Primus, who dropped the Spawning Stone into Limbo, thus explaining it and the Slaadi's incongruous nature.
Grafted onto an already existing monster (they first appeared in the Fiend Folio, years before Planescape was even an idea). It's the equivalent of the poor bastards making new Star Wars content and required to make Rise of Skywalker retroactively seem like it makes sense.

At the very least, the primary representatives of Limbo shouldn't be creatures with a rigid hierarchy. Either there needs to be another, more prominent group of inhabitants, or they should just have a random appearance generator for slaadi, even if the DM uses the conventional stats.
 

I know you were responding to someone else in another context, but I really feel this. I am a huge Planescape fan, and I really really want something good for this revamp. At the same time, I'm worried that they're going to miss the mark like they did with Spelljammer. The best thing I've heard so far is Diterlizzi's art... everything else seems a helluva lot like what they did with Spelljammer. And if super-fans like me aren't part of the target audience... that's kinda sad.
The fact that DiTerlizzi art is mostly being used on the less-common version of the books is certainly suggestive of who the primary audience isn't.
 

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