WotC WotC Adds 'Partnered Content' to DnDBeyond--Starting With Critical Role's Tal’dorei Campaign Setting

New 'Partnered Content' area has appeared!

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One of the promises Wizards of the Coast made in the aftermath of the Open Gaming License 'crisis' back in January was that D&D Beyond would eventually have some kind of third party marketplace. Up until now, only official D&D books from WotC have been available there.

Now, however, there is a section of 'partnered content' -- six titles, including three Critical Role sourcebooks, as well as some older licensed items like the Rick & Morty boxed set and the Minecraft monster tie-in. The latter were already on DDB, but the 'Partnered Content' home for them is new, as is the Tal-'dorei Campaign Setting.

As of now you can pick up Explorer's Guide to Wildemount, Call of the Netherdeep, and the Tal'dorei Campaign Setting Reborn.



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While this 'partnered content' is a long way yet from the third-party marketplace mentioned earlier this year (which is likely a a couple of years away), it is notable that third party content is now appearing on the site.
 

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Nikosandros

Golden Procrastinator
Demiplane is much closer to DnDBeyond in terms of functionality and both their Pathfinder Nexus and Avatar Nexus (the two I have access to) are fairly feature-rich, allowing you to make characters, read materials, reference rules, etc. I have high hopes for their 5e Nexus, which is supposed to (eventually) allow third-party creators in that space to have the same rich toolset as the big boys. It's scheduled for a first look next month, and we will know more then.
Will they have a license from WotC for 5e material?
 

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zedturtle

Jacob Rodgers
Is there an encounter builder? That’s the key feature for me.
So far the Nexus for each seems Player focused rather than Gamemaster, but the Game Compendium for Pathfinder allowed me to easy filter all Large Level 4 Aberrations (only three in the material I have access to), for example.

Will they have a license from WotC for 5e material?
I would be surprised if that happens. There's no reason for Hasbro to do that at all. I'm excited because third-party publishers (like the ones I work for) might be able to have something as slick as DnD Beyond (by the original team behind DDB), but open to everyone.
 

Would you bet other Hasbro IP (Power Rangers, GIJoe, Transformers, Little Pony) in D&D Beyond? But then they would need no-fantasy scenaries (modern age and sci-fi). Maybe we could see demo playtesting of future game systems.

I guess they aren't going to say a word about other parnerships because now they want Tal'dorei to be the one star of the show for a time.

How will be D&DB with new special game mechanics? For example about crafting or collectable monster allies, or animal PCs. Or using the VTT for mini-games? Something style farming or shop-keeper simulations.

Hasbro has got a special adventage about this, and they can get licences of famous franchises from movies or videogames, something like Fortnite.
 

mamba

Legend
Would you bet other Hasbro IP (Power Rangers, GIJoe, Transformers, Little Pony) in D&D Beyond? But then they would need no-fantasy scenaries (modern age and sci-fi). Maybe we could see demo playtesting of future game systems.
As 'worlds' in D&D, like the Minecraft monsters? As standalone separate TTRPGs? I can see the former, but not the latter.

I guess they aren't going to say a word about other parnerships because now they want Tal'dorei to be the one star of the show for a time.
agreed, too early for that

How will be D&DB with new special game mechanics? For example about crafting or collectable monster allies, or animal PCs. Or using the VTT for mini-games? Something style farming or shop-keeper simulations.
will have to see, that is obviously more work than something that slots right in like Tal'dorei did. That by itself might make it not feasible. Otoh Monster Manual Expanded and stuff like that is an easy fit.
 

Whizbang Dustyboots

Gnometown Hero
If Exandria is opened to "community content" . . . it should be under the Darrington Press label, not the DMsGuild. Several other RPG companies have similar DMsGuild-style "community content" partnerships with DriveThru, Darrington could do that also.
Heck, DriveThruRPG hosts most of them (including DMs Guild). It's honestly a little surprising that Critical Role/Darrington hasn't done that, given how supportive they are of fan works.
 


Clint_L

Hero
So far the Nexus for each seems Player focused rather than Gamemaster, but the Game Compendium for Pathfinder allowed me to easy filter all Large Level 4 Aberrations (only three in the material I have access to), for example.


I would be surprised if that happens. There's no reason for Hasbro to do that at all. I'm excited because third-party publishers (like the ones I work for) might be able to have something as slick as DnD Beyond (by the original team behind DDB), but open to everyone.
Here's what I value most on DDB, and therefore what I hope to see on Demiplane. My ranking is:

Crucial: it's a dealbreaker if this feature is not included.
Important: a strong consideration, but not a dealbreaker.
Nice: definitely makes the experience better, but I don't use it that much.
Meh: probably important for some folks, but doesn't do much for me.

These are all opinions!

1. Crucial: Full integration of all texts, meaning that rules are all hyperlinked together across books, character sheets, etc. From what I can see, Demiplane has this. The integrated, interactive character sheet is particularly vital, so since they have this they are already in good shape.

2. Crucial: Content sharing, so that my players can access whatever I need them to. DDB is ridiculously generous about this (I currently am sharing almost all of WotC's publications with around 30 people).

3. Important: Encounter Builder/Operator, so that I can quickly build, save, and run encounters, tracking initiative order, stat sheets, etc. This saves me hours of work and greatly enhances gameplay, so much so that it is almost crucial.

4. Important: Completeness: all official publications are available.

5. Important: Modifiability, so that I can add my own creatures, items, etc. This may extend to being able to add sub-classes, new abilities, etc., but it's the former two that I really use.

6. Nice: Interactivity, such as automated dice rolls, doing the sums for players, etc. I work with a lot of new players who don't even own dice, so this is nice to have, but lending out dice isn't hard (and I strongly prefer using them) so this doesn't factor much into my rating.

7. Meh: bling. DDB is always giving me fancy character sheet templates, backgrounds, fancy virtual dice, etc. I honestly could care less, as long as the basic character sheet and texts are organized and presentable.

From what I can see and you are telling me, Demiplane already offers the most important thing, the integrated character sheet, and I assume that this means there is some form of content sharing? If the only thing currently missing is the encounter builder/operator, then they are already in great shape. The fact that the person behind DDB also made Demiplane is extremely promising.
 

darjr

I crit!
Is Demiplanes 5e character sheet out? I knew about the PF2 one. And it looks like Avatar and Marvel Multiverse and Hunter.
And a couple others.

I wonder if I have access to the test sheet for 5e?
 


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