D&D 5E What are the "True Issues" with 5e?

or give you a Space Seafarer Swashbuckler without Ship battle and Swashbuckling rules

5e's major issue is it is a liar.

Point of order. There are ship combat rules. They’re a bit quick and dirty but they are there.

This is a piece of misinformation that keeps getting repeated and shouldn’t be used as evidence of anything.
 

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I do not see how this is relevant at all


sure, and?

I could say the same about Humans, Dolphins, Eagles and Gibbons, how is that relevant?
Because the folks who propose absolutely mundanity for certain classes do so for all races and so so based on human limitations when there is no narrative justification that the other races should have these human limitations.
 

Point of order. There are ship combat rules. They’re a bit quick and dirty but they are there.

This is a piece of misinformation that keeps getting repeated and shouldn’t be used as evidence of anything.
I'd argue that the ship combat rules should be more than "quick and dirty" in the "Saling Magic Ships" setting.
 

Because the folks who propose absolutely mundanity for certain classes do so for all races and so so based on human limitations when there is no narrative justification that the other races should have these human limitations.
I thought class powers (at the base) were race agnostic?

Would the people who want mundane fighters be against race specific subclasses? (Did PF1e have those?)
 

Because the folks who propose absolutely mundanity for certain classes do so for all races and so so based on human limitations when there is no narrative justification that the other races should have these human limitations.
I haven't seen anyone arguing against darkvision, or water breathing, etc.

For the most part they are identical to humans capability wise. That is why they share the same attribute range with them, and can choose the same classes and progress in them the exact same way.
 






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