jasper
Rotten DM
Why should a spelljammer DM have to buy Ghost of Saltmarsh for ship mechanics? Part of Appendix A of GoS should have been ported over and upgraded for Jammer. Heck they introduced a lot but included no price lists at all.Fair enough. But, there's a difference between "I don't like these rules and wish they had more complex ones" and "This product is unplayable because it lacks key mechanics". The Spelljammer ship rules are essentially exactly the same as the Ghosts of Saltmarsh ones. Since nobody every claims that GoS lacks key mechanics, I don't think it's particularly fair or useful to claim that Spelljammer does lack them.
Again, as someone who has stuggled to do ship combat in D&D for three or four editions now, I can see the appeal of the Spelljammer rules. Players have absolutely zero interest in the level of detail that I want. It really is a problem.
WOTC seems to say, Lore Light, Info Light. Go to other publishers or the past for details.