Unpopular opinions go here

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In many ways it’s like McDonald’s. Not all McDonalds are created equal. The one nearest my house has screwed my order up over the years more than ever.

Most recently I ordered 2 plain cheeseburgers and they made one plain and one plain with mustard.

Probably their worst was when I ordered a cup of ice no water with a couple of their McDoubles. They gave me a cup of water no ice.

If I had to give a percent I’d say 30% of my orders get messed up. At one time I’d have said 50% so maybe a slight improvement over the years. Why I still occasionally go back and give them another chance I don’t know.

But I’ve been to other McDonald’s in other areas that were well oiled machines that the few times I stopped didn’t screw up my order.

Same restaurant. Same policies. Same food. Different people. The people make all difference sometimes. Which is kind of the same way with D&D and RPGs in general.
To piggyback off my own post

The people are the single most important factor in good RPGing

And while I don’t know if it’s actually an unpopular opinion, it definitely seems to be an unpopular discussion topic given the amount of text devoted to system discussions in comparison.
 

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To piggyback off my own post

The people are the single most important factor in good RPGing

And while I don’t know if it’s actually an unpopular opinion, it definitely seems to be an unpopular discussion topic given the amount of text devoted to system discussions in comparison.

Welcome to the bestest RPG Theory site ever, The Froge.

Remember .... People Matters.
 

I think we recognize that playing RPGs is a leisure activity often punctuated by humor and lighthearted behavior. That said, for those of us who have enthusiastically engaged in this hobby for most of our lives, I think we deserve to be considered with the same respect and be taken as seriously in our enthusiasm as any other hobbyist in their chosen pastime. Whenever someone asserts something like that, the constant litany of responses about the hobby being silly or "playing elf games" are not helpful, are not entertaining, are irritating, and generally just infantilize the participants of the hobby.
That is how I have always taken it. However, I do get the "take the temperature down" mod voice trying to explain to folks going defcon on each other to back up a min and think about it. Even then, I wish the mods would use a different approach.
 

When choosing the "right system" for a game you wish to run, the most important question is often "what will put butts in chairs?" and not "does this fit what I want to do?"
 

When choosing the "right system" for a game you wish to run, the most important question is often "what will put butts in chairs?" and not "does this fit what I want to do?"
Unfortunately, this is true. It doesn't matter that every other game on the planet does what you want to do better than D&D 5E. If people will only ever play D&D 5E, your choice is play D&D 5E or don't play. Simple as.
 

When choosing the "right system" for a game you wish to run, the most important question is often "what will put butts in chairs?" and not "does this fit what I want to do?"

I often think that's there's a divide in discussion, because a lot of people are talking in generalities on the forum, but those generalities are usually informed by their own specific (and often current) experience.

For example, the issues that a person has when gaming can be very different depending on how they usually game. Think of the following-

A. A person that has a long-term gaming group of friends that has played together for more than a decade.
B. A person that plays in "pick up" AL sessions at the FLGS.
C. A person that plays whatever is available that they find on-line (discord, Roll20, etc.) with people they have never met.
D. A person that is running games at a library or high school for local kids.
E. A person who plays in whatever "pick up" games they can find locally.


Etc. These are all different experiences (and there are certainly others!), and they can all color the perceptions that people have about the general statements that they are making. Even the most basic- are you playing with people you know, or are you playing with strangers, can have an impact on how you view different topics that come up.
 



I often think that's there's a divide in discussion, because a lot of people are talking in generalities on the forum, but those generalities are usually informed by their own specific (and often current) experience.

For example, the issues that a person has when gaming can be very different depending on how they usually game. Think of the following-

A. A person that has a long-term gaming group of friends that has played together for more than a decade.
B. A person that plays in "pick up" AL sessions at the FLGS.
C. A person that plays whatever is available that they find on-line (discord, Roll20, etc.) with people they have never met.
D. A person that is running games at a library or high school for local kids.
E. A person who plays in whatever "pick up" games they can find locally.


Etc. These are all different experiences (and there are certainly others!), and they can all color the perceptions that people have about the general statements that they are making. Even the most basic- are you playing with people you know, or are you playing with strangers, can have an impact on how you view different topics that come up.
Bingo.

I play with my pals of decades. We just say we are doing X for now and will read up and do it differently next time we play together.

Not so easy with strangers or people that jack up your gaming experience but you feel stuck with.

It is why I probably would and have had fun with almost every version of D&D really only outright passing on one of them…and even then we may not have hated it if we had spent more time
 
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