D&D General BG3 Massive Spoiler Thread

With Pact of the Blade, Wyll can use any weapon in the game and use any weapon to do so. Stick Great weapon mastery on him and one of the cool glaives or two handed swords and watch him kick ass.
Or have La’zeal or Karlachkick ass with the awesome sword with a ton of melee abilities to boot
 

log in or register to remove this ad

This run is pretty damn hard as I have very little control and area magic to work with, as its mostly me as fighter, laezel as fighter, karlach as barb, shadowheart as cleric.
< mystic gestures > I predict that this run will suddenly become drastically easier at exactly level 5 - and then an absolute slaughterfest at exactly level 11.
 

< mystic gestures > I predict that this run will suddenly become drastically easier at exactly level 5 - and then an absolute slaughterfest at exactly level 11.
nope. definately got a power spike at 5th of course, but a lot of fights are pretty challenging. I'm relying on a lot of scrolls for the area damage, sometimes I just got to have it.
 

So late in the game, Wyll gets a choice to end his pact with Mizora, but doing so means Mizora will kill his dad. But lets not forget that Wyll's pact ultimately ends with him going to hell.

I honestly do not understand how this is even a choice. I mean his dad is great, and he loves him clearly. But we are talking about the mortal life of a good man who will now get to go to heaven (and lets remember we KNOW heaven exists!). Versus your eternal soul being bound in the flames of hell (again....FOR ETERNITY).

I'm sorry but there is no world in which I am taking that trade. maybe 30 more mortal years for your dad if he's lucky, versus your entire afterlife of eternal suffering.

The game builds this up as some big choice, Mizora seems genuinely surprised that I would go that route. And the whole time I'm like....."wait you thought that was actually a decision?"
 


You have the best area damage in the game - you have a Cleric with spinny radiant thing. For every situation where radiant damage is actually needed at all, that is the best spell. For all the rest, mobility + focusing people down will see you better.
Spirit Guardians + Disengage Bonus + Dash Bonus you say?! Run around the room and plink down the weak baddies?! Yes sir.
 


Speaking of broken combos, my Astarion is a thief rogue dual wielding magic hand crossbows with the Sharpshooter feat and the ring that gives you advantage on all attack rolls.

He easily deals the most consistently high damage in the party.
 



Remove ads

Top