Quinn takes the lead towards the corridor with his spiked chain ready to strike out at whatever comes out of the shadows. Phar's haste spell gives the gladiator-knight the speed to make it all the way to the iron double doors, which are flanked on each side by two empty torch sconces. Quinn can see that there is another sinkhole around twenty feet from him. Beyond that is the shadowy corridor, which stretches for another 20 feet."Let's go then. If they think they can get a better position there, they are in for some surprise."
Litrix speaks quietly to the group.
"Let's use the same positioning, Angus anchoring the middle, Maur and I will take front flanks and Quinn will protect the back or join forward if his chain..."
he looks at the warrior who drew Star Arm.
"...or you can take the flank, I'll guard the back, Quinn. Let's go! Keep together, in step with Maur."
The marshal motions for Angus to lead the way and waits to see Quinns decision before taking his own position either to the right of Angus or behind Phar.
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Race: Silver-Grey Elf Paragon HP: 58/58 AC: 23; FF:19 T:16 TempAC:+4 | Spot:+12 Listen:+8 Search+15(SD:+2) |
XMage Hand; ❏Open/Close; ❏❏Detect Magi;❏❏Electric Jolt;❏❏Prestidigitation
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Fort:+4 (+2) Will: +8 (+2) Refl: +8 (+4) | Initiative: +4 Range:+9/+4 Melee: +6/+1 Temp: +1 |
1st [7+1](DC20) ❏Familiar Pocket ❏Feather Fall; [][]*Magic Missile; [X] Protection from Evil; [] Slide []Feather fall
2nd[6+1](D21) ❏Cat's Grace (DC:21)[X]Glitterdust [X][X] [] *Scorching Ray ❏Web; []Luminous Swarm 3rd[6+1](DC22)❏Dispel Magic ❏*Fireball X Fly; [ ] [X ]Haste; ❏*Lightning Bolt [X] |
STR:11
DEX: 18 + 4 CON: 12 + 1 INT: 28+9 WIS: 12 +1 CHA:12 +1 | XP: 65500/66000 |
(DC23)4th [5+1❏❏*Fire Shield ❏*Ice Storm [] [] polymorph []Summon Monster IV
5th(4+1) (DC24) [X] [X]Dismissal ; []Wall of FIre; []Break Enchantment; [X] Wall of Force 6th (2+1)[DC25] []Disintegrate; []*Wall of Force; []Cacophonic Burst |
Phar moves behind Litrix while Featar delivers the spell to Aureus. The hutaakan immediately feels lighter on her feet. She nods and smiles at her oldest friend on this world.As the ghouls approach, Phar drops his bow and removes a potion from his potion belt and gives it to Featar.
"Featar," he says in the language that only they share, "Take this, friend, and keep it. If someone is paralyzed, it will free them." The hawk clasps it in one of its claws.
"Now, you must fly over and deliver this spell to Aureus but stay high to avoid danger!" Then Phar casts Fly, imbuing the hawk with the ability to cast. Featar obediently makes his way to Aureus, touching her shoulder and, instantly, the spell is cast on the archer, allowing her to fly. Featar continues up above and lands in the rafters, looking down on the action.
"Aureus, fly to safety"
Phar promptly moves back away from the speedy ghouls.
Maur watches as Angus rushes forward to attack the closest ghoul. With his strong vision, he can clearly see that there are two other ghouls trying to surround Quinn. He rushes forward to help hoping that Quinn can hold out and that Angus can handle the other ghoul.Maur moves forward taking the point, both for his slower move and superior armor and fortitude. Angus can easily catch up with him and probably have ready attack to boot.
Action: double move down avoiding the pit obviously
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Litrix finds his way through a break in the wall, past several piles of rubble, and in between two of the columns. He stands in between Angus and Caerth but his swing is avoided by the ghoul, which is unusually fast for a ghoul.Litrix sighs at the charge of the gladiator. It is useful to protect Aureus, but leaving himself exposed...on the other hand, Angus can really move so it's not like Quinn is seriously isolated.
The knight follows Angus, enhanced move helping with better positioning. But with all the webs and unstable footing, he doesn't quite get there. Still, swing with Morsus Draconis is a dangerous thing for evil in this world.
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