Planescape is Jeremy Crawford's favourite D&D setting. "It is D&D", he says, as he talks about how in the 2024 core rulebook updates Planescape will be more up front and center as "the setting of settings".
I think "lazy" and "DM" are words that can never correctly appear in assotiation with each other
Disagree... The different D&D worlds have always been treated as being connected and able to be traversed. Wasn't there a series of Dragon articles where Mordenkainen (Greyhawk), Elminster (Forgotten Realms) and Raistlin (Dragonlance) would meet up on our earth and have a sit down where they talked and traded items? I've never read the actual articles but I've seen discussions of them.
Ravenloft as it was presented in the first setting sourcebook was a demi-plane in the ethereal plane that could reach out and connect to other planes of existence. I loved that concept. So I totally get why people like planescape. And I do see the connection here. But I also remember how irritating Ravenloft could be to Dragonlance GMs, Forgotten Realms GMs, Dark Sun GMs, homebrew GMs, etc. For a Ravenloft GM, Soth was a wonderful addition to added to the setting (and got one of the better novel treatments as part of his introduction to the demi plane of dread). But I knew a lot of Dragonlance fans who could not stand that move and felt it cheapened the character by taking this break out villain with a great story and dropping him on universal monster island. I think a big issue is genre and tone, and when you start mixing settings too easily like that, it can create all kinds of problems for campaign flavor, and it also irritates people if their favorite character in one setting becomes canonical in another and has some kind of plane spanning journey.
I think what they are overestimating is how many people actually treat their D&D campaigns (whether homebrew or setting) as multiverse, and how often and easy multiverse travel is.
But it's not required... If you play Dragonlance nothing that happens to in Ravenloft (including a version of Soth being there) has to affect you. You seem to be speaking to metaplot as opposed to having a multiverse.
WotC is correct to begin leaning into the infinite multiverse: room ror every possible iteration, and can never ignored.But it's not required... If you play Dragonlance nothing that happens to in Ravenloft (including a version of Soth being there) has to affect you. You seem to be speaking to metaplot as opposed to having a multiverse.
Something something First World echos...WotC is correct to begin leaning into the infinite multiverse: room ror every possible iteration, and can never ignored.
What setting do you think gets implied. There needs to be one. That is the default one ... per default. Its not even a discussion, its just a fact that there is automatically a default setting the moment you add lore to monster statblocks.An "implied setting" is not a default setting.
I always got a Middle Earth vibe off of Rolemaster.Rolemaster has PC build, magic item and monster lists that suggest a fantasy setting broadly along the lines of mainstream D&D c 1980.
I still use save or die poisons, so go for it.Tough! It's D&D canon, so if my players decide they want to visit/invade/lick your game world, they can. Mwuahaha!![]()
Or wet with saliva.Knock yourselves out!
I just don't think that I'm doing something wrong in my play of D&D if I don't imagine my world as cosmologically connected to all these other worlds.