Planescape is Jeremy Crawford's favourite D&D setting. "It is D&D", he says, as he talks about how in the 2024 core rulebook updates Planescape will be more up front and center as "the setting of settings".
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Gee It almost looks like he trying to sell me a book I don't need.Planescape is Jeremy Crawford's favourite D&D setting. "It is D&D", he says, as he talks about how in the 2024 core rulebook updates Planescape will be more up front and center as "the setting of settings".
do you need any book?Gee It almost looks like he trying to sell me a book I don't need.
No. I have 64 to read.do you need any book?
The sunglasses won me over.No. I have 64 to read.
1/2 of the adventure paths to run
50 modules to run
8 pounds 2 ounces of dice
1 mountain dew
and
i wearing sunglasses
That was my point. Including our other planets would have been more complicated than deleting Pluto. Also, Nyx IIRC.No
You could model it that way, but then there’s no good reason not to call Ceres, Eris, Makemake, and Haumea planets, and soon to be dozens more with the improvements in telescopes.
I got the impression that the Planescape setting itself is easy to just drop into any campaign . . . after all, the planes are the backdrop of the multiverse, where all fantasy campaigns take place.OTOH, Oct 3rd Techraptor review is more positive... But interestingly directly counters what Jeremy Crawford said about Planescape: Adventures in the Multiverse being the most adaptable to a GM's own setting/adventures...
That was my point. Including our other planets would have been more complicated than deleting Pluto. Also, Nyx IIRC.
I don’t think Nyx (or Styx, Cerberus, or Hydra for that matter) are large enough to maintain hydrostatic equilibrium. But I could be mistaken; I know almost nothing about them, besides their names.That was my point. Including our other planets would have been more complicated than deleting Pluto. Also, Nyx IIRC.