mamba
Legend
or vice versa, not sure either, I see this more as a curiosity, it has no bearing beyond that pointI still don't get why some people feel it is so important to think that "Pathfinder outsold D&D"
or vice versa, not sure either, I see this more as a curiosity, it has no bearing beyond that pointI still don't get why some people feel it is so important to think that "Pathfinder outsold D&D"
I think that it's not the sales themselves that are important, but what they indicate. If Pathfinder/Daggerheart does better than D&D, that vindicates the poster's opinion that D&D (of whatever edition is relevant in the comparison) sucks.I still don't get why some people feel it is so important to think that "Pathfinder outsold D&D" or that "Daggerheart will surpass D&D" that they'll go through all this effort to try and claim/prove it.
Well, at least for me?I don’t know what the point of arguing about it is, neither D&D nor Pathfinder were doing particularly well at the time, with little cultural cache and weak sales.
I think it's more complex than that. I've listened to some podcasts which have touched on this. Brand loyalty (or sub-brand loyalty--you get bitter divides within brands like D&D or DC etc.)I think that it's not the sales themselves that are important, but what they indicate. If Pathfinder/Daggerheart does better than D&D, that vindicates the poster's opinion that D&D (of whatever edition is relevant in the comparison) sucks.
(or sub-brand loyalty--you get bitter divides within brands like D&D or DC etc.)
People exaggerate on the internet SHOCK!Well, at least for me?
This was the thing people hammered home, over and over and over and over and over and over and over and...
They harped on this. "D&D lost out! D&D FAILED FAILED FAILED FAILED because of 4e! 4e was the single worst thing that ever happened to D&D, so we need to NEVER do ANYTHING like it ever again!" (Which, of course, conflicts with the "What are you 4e fans complaining about? There's SOOOOO much 4e in 5e!" comments from the designers themselves, to say nothing of the ones from consumers, but I've long since stopped expecting things like contradictions to impede these "arguments" against anything and everything that has even the faintest whiff of being 4e-like.)
I've dealt with, at this point, going on like 15 near-continuous years of people actively crapping on my preferences, telling me to my (internet) face that those preferences are dumb and bad and wrong and antagonistic to the very concept of D&D and (etc., etc.), VERY specifically because of this tired myth that we now know to be false. This is a myth I've seen repeated, on this very forum, literally within the past six months. It's not dead. It's not gone. It's not something that has passed. It's still here, living with us today, used as a reason to do certain things or not do certain things.
This is pretty spot on for me.I think it's more complex than that. I've listened to some podcasts which have touched on this. Brand loyalty (or sub-brand loyalty--you get bitter divides within brands like D&D or DC etc.)
When you invest in a brand (or a sub-brand) you don't just invest time and money, you also invest part of yourself. It is part of your identity. Maybe not an important part of your identity (well, for most people) but a part nevertheless. So it's not just about the brand being successful, it's about your investment being the right choice. The success of the brand doesn't just validate the brand, it validates you. And people get really hot and bothered about it. I'm as guilty of it as anybody else--I'll catch myself defending Apple when some Android user makes a comment about my phone, before I realise--does it really matter? To me? Is it important that this person likes my phone?
You see this with the way people strenuously argue about Android vs. Apple, Snyder DC vs. Gunn DC, and--of course--D&D editions. It's a curious psychological phenomena--people turn into unpaid brand ambassadors who evangelise a brand far more than even the brand's owners do, defending it fervently, and attacking all who might oppose it. Usually, while paying for the privilege. Brands, of course, don't condone this... but they don't exactly discourage it either. Nothing wrong with an army of free zealots on your side working hard to uphold your brand's honour!
I guess I am feeling the same thing with regards to Level Up.If Daggerheart can do the same, and provide a real alternative to D&D, that will be a thoroughly good thing. It doesn't have to be be bigger than D&D, or kill D&D, it just has to coexist, and demonstrate that oranges are not the only fruit.
Unfortunately Level Up doesn’t have the exposure that Daggerheart does.I guess I am feeling the same thing with regards to Level Up.![]()
True. It's a stealth thing for Level Up.Unfortunately Level Up doesn’t have the exposure that Daggerheart does.
Daggerheart is differenter anyway.