Micah Sweet
Level Up & OSR Enthusiast
That reads as "successful" to me.performing above expectations...
That reads as "successful" to me.performing above expectations...
That reads as "successful" to me.
I said that clearly a lot of people enjoy it. Heck, I enjoy it, for the most part. That doesn't refute my assertion, at all. What exactly do you want from me?
I feel you on this. 5e is my favorite edition.I just get tired of people claiming the game is mediocre design. That 5E is "serviceable" and that it's only popular because of advertising is just brought up in every thread that touches on 5E. It's ... old.
Very successful? And in any case you're just talking about money, which has little to do with quality.No, successful is meeting expectations...
English is the lingua franca of the modern world.Don't get me wrong, I always loved 3e. And it's difficult to learn. That's not necessarily a criticism, just an observation about its complexity.
Any RPG system has to find a balance between simplicity and completeness, between flexibility and consistency. I think 5e has become popular because it finds a good balance, and really shines when GMs embrace the flexibility. Could it use more robust social and exploration pillars? Probably, but that's the great thing: it's really easy to introduce homebrew subsystems into it.
5e has become a lingua franca among RPG players. I think at least some of that is due to 5e's merits, and not only luck and historical coincidence.
I'm not talking about money. I'm talking about the goals for a rules set/product.Very successful? And in any case you're just talking about money, which has little to do with quality.
I'm in agreement here. It's a good game. I have my criticisms of it, as I do with every game, but overall it's pretty good. I don't think the rules are the reason D&D exploded in popularity in recent years, and I typically reject arguments that something is popular because of advertising. Advertising might get people through the door, but if it's bad word of mouth will kill it.I just get tired of people claiming the game is mediocre design. That 5E is "serviceable" and that it's only popular because of advertising is just brought up in every thread that touches on 5E. It's ... old.
I'm pretty sure the goals for this product were to make a bunch of money for WotC by getting as many people as possible to buy it.I'm not talking about money. I'm talking about the goals for a rules set/product.
Edit: If I was talking about money I'd use profitable.