Shardstone
Hero
By and large, an environment for 5E that mimics the OSR environment has long since been my dream as a game designer. However, what made the early OSR have staying power was that the many designers participating in it were coming together and working together, and that there was an open door policy on new creatives entering "the fold" so to speak.
I find that in the 5E ecosystem, there's a lot of different cliques, but none of these cliques are in communication with one another. There is no Blogspace unifying a 5ER. There are no strong personalities seeking to make a mega-community dedicated to exploring and experimenting with 5E. And there are no publishers paying people to break into the fold like there was for the OSR.
I find that in the 5E ecosystem, there's a lot of different cliques, but none of these cliques are in communication with one another. There is no Blogspace unifying a 5ER. There are no strong personalities seeking to make a mega-community dedicated to exploring and experimenting with 5E. And there are no publishers paying people to break into the fold like there was for the OSR.