• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D General The Resurrection of Mike Mearls Games.

If you are talking about this part from an update "look into concepts for a psionics system that I am designing for a science fiction TTRPG that will be a companion project to the fantasy game I am working on", I'm not sure that means it is 5e compatible or not....
I find it hard to believe that his patreon dedicated to showing us new ways of using 5E won't lead to his own brand of 5E.
 

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mearls

Hero
I'd like to keep the pieces I build compatible with the 5e SRD. If you look at the Challenge Point system I'm working on as a CR replacement, it's designed to function with any creature and give you a baseline point value based on CR.

The idea is to build modular systems that complement and improve what you have, rather than make something that forces you to pick A or B.

If I did a full game, it would be tied to a new world with its own set of ancestries, classes, magic system, monsters, and so on. I have some ideas for fantasy and science fiction worlds, but it is super early in the process.
 



Greg K

Legend
I just bookmarked all of Mike's Happy Hours which I thought were lost forever. I am going to go through them-especially, the first few months to find class design issues that were brought up (e.g. the Bard should have had its subclass at first level under the guidelines eventually put in place) and for which I am hoping Mike will address and provide solutions since WOTC never did after he left the D&D team.
 


jgsugden

Legend
I'd like to keep the pieces I build compatible with the 5e SRD...
I'd love to hear you elaborate a bit more on whether you anticipate aligning your upcoming work with Tales of the Valiant, Pathfinder or Daggerheart as well as D&D. Also, for the material that is designed to work with D&D - are you thinking of trying to get a portion of it onto DNDBeyond?
 

Zaukrie

New Publisher
I'd love to hear you elaborate a bit more on whether you anticipate aligning your upcoming work with Tales of the Valiant, Pathfinder or Daggerheart as well as D&D. Also, for the material that is designed to work with D&D - are you thinking of trying to get a portion of it onto DNDBeyond?
IMO, if it works with 5e, it works with ToV, just with different formatting.
 

Staffan

Legend
If I did a full game, it would be tied to a new world with its own set of ancestries, classes, magic system, monsters, and so on. I have some ideas for fantasy and science fiction worlds, but it is super early in the process.
So something along the lines of Arcana Unearthed: same engine, different stuff that goes into it?
 

Zaukrie

New Publisher
I'd like to keep the pieces I build compatible with the 5e SRD. If you look at the Challenge Point system I'm working on as a CR replacement, it's designed to function with any creature and give you a baseline point value based on CR.

The idea is to build modular systems that complement and improve what you have, rather than make something that forces you to pick A or B.

If I did a full game, it would be tied to a new world with its own set of ancestries, classes, magic system, monsters, and so on. I have some ideas for fantasy and science fiction worlds, but it is super early in the process.
I think doing most of this tied to a world makes sense. You can always undo that....but it also gives us a new world and lore (not that you can steal the 4e cosmology, but go for it :) ). I think this is the mistake ToV is making, not tying it to Midgard more.
 

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