ezo
Hero
Depending on your game focus (urban or wilderness). Some suggestions (though I'm not certain these are what you mean)....so anyway what are the bad-guy themed environments as my mind has decided to betray me once again?
Urban:
- for the "darker side of town", seedy back alleys, sewers, abandoned warehouses, cemetaries, garbage dumps, dungeons/ jails, guilds (thieves', assassins', etc.)
- for the "more respectable areas", businesses used as covers such as merchants, vendors, etc.; taverns/ inns, schools/ temples, abbeys/ churches/ monestaries, dockyards/ ships
- for the "higher eschelon areas", government offices, merchant/trade guildhouses, fortresses/castles
Wilderness: generally, remote, desolate, "naturally violent", such as:
- sprawling deserts with shifting sands and lightning storms on a moonlit night
- mountain peaks shrouded in clouds and swirling winds and distant thunder
- cracked-earth hills with rivers of lava, smoking pits, and erupting volcanoes
- murky moors and swamps drapped with vines and cloaked in mists
- storming sea-pounded cliffsides shaken by crashing waves and howling winds
- dreary old-wood forest maze of tall, tangles trees, thorny bushes, and twisting paths
- dark, riotous, steamy jungle-drapped ancient ruins pierced by the cries of beasts
Hope it helps.