Well, “nerd” is a pretty versatile term. I guess “computer geeks” may have been more fitting for the argument I was trying to make.When did theater kids stop being nerds?
Let's not forget the concerns over pandering to a certain demographic when Daggerheart first launched its website...It is strange how whenever I open either thread, every dog in the neighborhood goes nuts.
When Glee ruled the airwavesWhen did theater kids stop being nerds?
The waistband of their underwear goes over their head the same way.Well, “nerd” is a pretty versatile term. I guess “computer geeks” may have been more fitting for the argument I was trying to make.
They did, and they were young as I said. They're not class-based - a Human is 15 + 1d4, an Elf is 100 + 5d6, a Halfling is 20+ 3d4 and so on.I don't recall if they had "age tables" in 2E, but they probably did and it might have changed then.
Wait what? I missed that! I guess I totally tuned out on all Daggerheart discussion when I heard it was going to be deck-based (which together with being set in a Victorian-era based time period and "weird dice" is one of my top "KILLLL MEEEEEEEE" dealbreakers re: RPGs). Also CR should probably ask the people running the extremely well-SEO'd fan site to stop using so much extremely ugly AI art, because damn.Let's not forget the concerns over pandering to a certain demographic when Daggerheart first launched its website...
Or, rather, let's.
It is kinda how they were normally depicted, though. The wizards shown in the art were the powerful ones you aspired for your character to eventually develop into, The fact that they were old and your character was young was just another part of the late-bloomer fantasy. You start out a youthful apprentice-mage who can only cast one spell a day. The wizards with real power were all wizened sages, implying that attaining such power required patience and dedication. And then the game mechanics allowed your character to be the special prodigy who attained archmastery despite their uncommonly young age.They did, and they were young as I said. They're not class-based - a Human is 15 + 1d4, an Elf is 100 + 5d6, a Halfling is 20+ 3d4 and so on.
Further, you're just supporting my point that you couldn't actually PLAY an "elderly, frail wizard" in AD&D 1E or 2E or even really 3E (or at least not without negotiating with the DM). So the idea that this was normative is wild. And the claim was that it was normative.
Smoker, for sure.1e first-level human wizard rolls 33 years old:
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