Well, how much cheesecake do you really need in a gaming book? Especially when there's so much already available online.
For me personally? I don't have a particular preference for it.
At the same time, I acknowledge that other people play the game, and they may have fantasies that differ from my own. Some of those people likely have backgrounds, points of view, and life experiences that likewise differ from my own. That makes them no less valid.
I do not believe that I should wholly dismiss the desires of others due to gender identity, as I (personally) feel that doing such would be closed-minded, potentially bigoted, and against the general ethics by which I choose to live.
Can I understand why a chainmail bikini might rub someone the wrong way? Yes - both figuratively and literally.
Can I understand why someone wouldn't be bothered by it? Also yes, and it's no less out of place than the weird belt fetish that 3rd Edition sorcerers seemed to have.
In the end, it's a bit of a wash for me. However people beyond myself play the game and have different points of view.
If, for a moment, I can ignore all of that; my own personal preference would be for ttrpg artwork that is less clean. By "clean," I mean that in a literal sense (not as any sort of commentary on scantily clad bodies). A little bit of artwork that shows adventurers with a bit of dirt and grime or perhaps dinged armor and the signs of a hard journey would be nice, rather than picture-perfect AI-Instagram-model figures.
On the topic of the thread: I'm okay with (and supportive of) adventuring folk who aren't perfect and don't look like airbrushed movie stars. At the same time, art should fit the story being told and make sense in the context for which it is given.
A warrior with crooked teeth and a nose that's obviously been broken a few times? Sure; cool
A wizard with soot on his robes, Coke-bottle glasses, and vitiligo? Sure; cool
A charismatic nymph being drawn like a frumpy hobo with a methamphetamine dental plan?
That doesn't work for me.