Shardstone
Hero
Dragonball the manga is much faster pacedD&D combats at high level take long enough already without charging up for 3 episodes.

Dragonball the manga is much faster pacedD&D combats at high level take long enough already without charging up for 3 episodes.
I think you misunderstood my point. I was criticizing the people that think that folks should buy WotC adventures anyway even if they are bad.We aren't "rubes". We're people whose tastes differ from yours. Just because we don't share what you like in adventures doesn't make our viewpoint any less valid, nor give you allowance to use insulting terms in describing us.
It's not that TiQuinn thinks the majority of D&D players do engage with non-WotC material. It's that DarkCrisis's statement about the players without a full frame of reference (which, honestly, is ALL of us since we haven't explored 100% of non-WotC content - just that some frames of references are a bit wider than others) kind of drips with the implication that the smaller frame of reference is a deficiency. And it's always that way around here from more than one poster. And it's all pretty crappy alpha-nerding BS.I'm not sure I understand your concern @TiQuinn Do you think that the majority of D&D players do engage with non-WotC material? If so, what males you think so? Surely if they did, we wouldn't be shocked by $1million kickstarters with less than 10K backers. If a WotC book made $1million, it would probably be considered an abject failure.
Or like any of the dozens of stories about a race to collect multiple parts before the bad guy completes their horrible plan.Rod of Seven Parts needs to be treated like the 7 dragon balls.
Nah. Dragon balls,Or like any of the dozens of stories about a race to collect multiple parts before the bad guy completes their horrible plan.
that was the first adventure that I felt let down by back in the 90sThe Rod of Seven Parts, as depicted in the 2E mega-adventure of the same name from 1996:
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But what is "bad"? One person's "bad" can be another person's "good" in these cases, since it's all subjectiveI think you misunderstood my point. I was criticizing the people that think that folks should buy WotC adventures anyway even if they are bad.
It's not that TiQuinn thinks the majority of D&D players do engage with non-WotC material. It's that DarkCrisis's statement about the players without a full frame of reference (which, honestly, is ALL of us since we haven't explored 100% of non-WotC content - just that some frames of references are a bit wider than others) kind of drips with the implication that the smaller frame of reference is a deficiency. And it's always that way around here from more than one poster. And it's all pretty crappy alpha-nerding BS.
I always ask "Once we have 1 piece and we keep it, doesn't that mean we don't need to race for the others, they will have to come to us?"Or like any of the dozens of stories about a race to collect multiple parts before the bad guy completes their horrible plan.
I don't think it is entirely subjective. Yes, whether one likes something is subjective, but adventures have a purpose and they can have an objectively bad design if they do not succeed at that purpose. If an adventure is a pain to read and run, if it isn't fun, if it is hard to use at the table, if it is convoluted in plot or has a rigid structure that cannot survive contact with the player characters, it is objectively bad.But what is "bad"? One person's "bad" can be another person's "good" in these cases, since it's all subjective