D&D Historian Benn Riggs On Gary Gygax & Sexism

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The recent book The Making of Original Dungeons & Dragons 1970-1977 talks about the early years of D&D. In the book, authors Jon Peterson and Jason Tondro talk about the way the game, and its writers, approached certain issues. Not surprisingly, this revelation received aggressive "pushback" on social media because, well, that sort of thing does--in fact, one designer who worked with Gygax at the time labelled it "slanderous".

D&D historian Ben Riggs--author of Slaying the Dragon--delved into the facts. Note that the below was posted on Twitter, in that format, not as an article.

D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy.

The internet has been rending its clothes and gnashing its teeth over the introduction to an instant classic of TTRPG history, The Making of Original D&D 1970-1977. Published by Wizards of the Coast, it details the earliest days of D&D’s creation using amazing primary source materials.

Why then has the response been outrage from various corners of the internet? Well authors Jon Peterson and Jason Tondro mention that early D&D made light of slavery, disparaged women, and gave Hindu deities hit points. They also repeated Wizard’s disclaimer for legacy content which states:"These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response to this, an army of grognards swarmed social media to bite their shields and bellow. Early D&D author Rob Kuntz described Peterson and Tondro’s work as “slanderous.” On his Castle Oldskull blog, Kent David Kelly called it “disparagement.” These critics are accusing Peterson and Tondro of dishonesty. Lying, not to put too fine a point on it.So, are they lying? Are they making stuff up about Gary Gygax and early D&D?

Well, let's look at a specific example of what Peterson and Tondro describe as “misogyny “ from 1975's Greyhawk. Greyhawk was the first supplement ever produced for D&D. Written by Gary Gygax and Rob Kuntz, the same Rob Kuntz who claimed slander above, it was a crucial text in the history of the game. For example, it debuted the thief character class. It also gave the game new dragons, among them the King of Lawful Dragons and the Queen of Chaotic Dragons. The male dragon is good, and female dragon is evil. (See Appendix 1 below for more.)

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It is a repetition of the old trope that male power is inherently good, and female power is inherently evil. (Consider the connotations of the words witch and wizard, with witches being evil by definition, for another example.)

Now so-called defenders of Gygax and Kuntz will say that my reading of the above text makes me a fool who wouldn’t know dragon’s breath from a virtue signal. I am ruining D&D with my woke wokeness. Gygax and Kuntz were just building a fun game, and decades later, Peterson and Tondro come along to crap on their work by screeching about misogyny.

(I would also point out that as we are all white men of a certain age talking about misogyny, the worst we can expect is to be flamed online. Women often doing the same thing get rape or death threats.)

Critics of their work would say that Peterson and Tondro are reading politics into D&D. Except that when we return to the Greyhawk text, we see that it was actually Gygax and Kuntz who put “politics” into D&D.

The text itself comments on the fact that the lawful dragon is male, and the chaotic one is female. Gygax and Kuntz wrote: “Women’s lib may make whatever they wish from the foregoing.”


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The intent is clear. The female is a realm of chaos and evil, so of course they made their chaotic evil dragon a queen.

Yes, Gygax and Kuntz are making a game, but it is a game whose co-creator explicitly wrote into the rules that feminine power—perhaps even female equality—is by nature evil. There is little room for any other interpretation.

The so-called defenders of Gygax may now say that he was a man of his time, he didn’t know better, or some such. If only someone had told him women were people too in 1975! Well, Gygax was criticized for this fact of D&D at the time. And he left us his response.

Writing in EUROPA, a European fanzine, Gygax said:“I have been accused of being a nasty old sexist-male-Chauvinist-pig, for the wording in D&D isn’t what it should be. There should be more emphasis on the female role, more non-gendered names, and so forth."

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"I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’...and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’. Damn right I am sexist. It doesn’t matter to me if women get paid as much as men, get jobs traditionally male, and shower in the men’s locker room."

"They can jolly well stay away from wargaming in droves for all I care. I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes.”


So just to summarize here, Gygax wrote misogyny into the D&D rules. When this was raised with him as an issue at the time, his response was to offer to put rules on rape and sex slavery into D&D.

The outrage online directed at Peterson and Tondro is not only entirely misplaced and disproportional, and perhaps even dishonest in certain cases...

Part 2: D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy....it is also directly harming the legacies of Gygax, Arneson, Kuntz and the entire first generation of genius game designers our online army of outraged grognards purport to defend.

How? Let me show you.The D&D player base is getting more diverse in every measurable way, including age, gender, sexual orientation, and race. To cite a few statistics, 81% of D&D players are Millenials or Gen Z, and 39% are women. This diversity is incredible, and not because the diversity is some blessed goal unto itself. Rather, the increasing diversity of D&D proves the vigor of the TTRPG medium. Like Japanese rap music or Soviet science fiction, the transportation of a medium across cultures, nations, and genders proves that it is an important method for exploring the human condition. And while TTRPGs are a game, they are also clearly an important method for exploring the human condition. The fact the TTRPG fanbase is no longer solely middle-aged Midwestern cis men of middle European descent...

...the fact that non-binary blerds and Indigenous trans women and fat Polish-American geeks like me and people from every bed of the human vegetable garden ...

find meaning in a game created by two white guys from the Midwest is proof that Gygax and Arneson were geniuses who heaved human civilization forward, even if only by a few feet.

So, as a community, how do we deal with the ugly prejudices of our hobby’s co-creator who also baked them into the game we love? We could pretend there is no problem at all, and say that anyone who mentions the problem is a liar. There is no misogyny to see. There is no **** and there is no stink, and anyone who says there is naughty word on your sneakers is lying and is just trying to embarrass you.

I wonder how that will go? Will all these new D&D fans decide that maybe D&D isn’t for them? They know the stink of misogyny, just like they know **** when they smell it. To say it isn’t there is an insult to their intelligence. If they left the hobby over this, it would leave our community smaller, poorer, and suggest that the great work of Gygax, Arneson, Kuntz, and the other early luminaries on D&D was perhaps not so great after all…

We could take the route of Disney and Song of the South. Wizards could remove all the PDFs of early D&D from DriveThruRPG. They could refuse to ever reprint this material again. Hide it. Bury it. Erase it all with copyright law and lawyers. Yet no matter how deeply you bury the past, it always tends to come back up to the surface again. Heck, there are whole podcast series about that. And what will all these new D&D fans think when they realize that a corporation tried to hide its own mistakes from them?

Again, maybe they decide D&D isn’t the game for them. Or maybe when someone tells you there is **** on your shoe, you say thanks, clean it off, and move on.

We honor the old books, but when they tell a reader they are a lesser human being, we should acknowledge that is not the D&D of 2024. Something like...

“Hey reader, we see you in all your wondrous multiplicity of possibility, and if we were publishing this today, it wouldn’t contain messages and themes telling some of you that you are less than others. So we just want to warn you. That stuff’s in there.”

Y’know, something like that legacy content warning they put on all those old PDFs on DriveThruRPG. And when we see something bigoted in old D&D, we talk about it. It lets the new, broad, and deep tribe of D&D know that we do not want bigotry in D&D today. Talking about it welcomes the entire human family into the hobby.To do anything less is to damn D&D to darkness. It hobbles its growth, gates its community, denies the world the joy of the game, and denies its creators their due. D&D’s creators were visionary game designers. They were also people, and people are kinda ****** up. So a necessary step in making D&D the sort of cultural pillar that it deserves to be is to name its bigotries and prejudices when you see them. Failure to do so hurts the game by shrinking our community and therefore shrinking the legacy of its creators.

Appendix 1: Yeah, I know Chaos isn’t the same as Evil in OD&D.

But I would also point out as nerdily as possible that on pg. 9 of Book 1 of OD&D, under “Character Alignment, Including Various Monsters and Creatures,” Evil High Priests are included under the “Chaos” heading, along with the undead. So I would put to you that Gygax did see a relationship between Evil and Chaos at the time.

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Look, folks, we know how a conversation like this goes on the internet. Because, internet. Read the rules you agreed to before replying. The banhammer will be used on those who don't do what they agreed to.
 

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Let's remember how many changes in the 5ed of Ravenloft, where characters or domains were replaced or altered. For better or worse, sensibilities have changed. We may disagree about the new criteria but we shouldn't talk about that here.

And there are serious difference between author and his work. For example Lovecraft was somebody with certain prejudices against other communities.
 

It's important to speak out against harmful attitudes. Yes, Gygax is dead, but unfortunately, those that refuse to acknowledge his sexism, or even defend it it as harmless, should be challenged. Hatred is again becoming more vocal. It's loud, but I believe a minority. We can counter it.

The time to fight was last week. Now it’s just picking a fight for a fights sake. The sexist Grognards went back to their holes but here comes Riggs poking them a stick again.

At some point your either speaking to the choir or to deaf ears.

Not to mention it’s just bad form for good dudes like Luke Gygax (and like minded family) who is an ally once again seeing a bunch of people who don’t really know his dad doing their best to drag him all over the internet.

Intentions aside, Riggs choice to pick a fight that didn’t need to be picked once again.
 

Let's remember how many changes in the 5ed of Ravenloft, where characters or domains were replaced or altered. For better or worse, sensibilities have changed. We may disagree about the new criteria but we shouldn't talk about that here.

And there are serious difference between author and his work. For example Lovecraft was somebody with certain prejudices against other communities.

Not a good example since Lovecraft’s bigotry is found pretty openly and clearly in his fiction. That’s one case where there really isn’t any separation of the art and the artist.
 

Chaoskampf (or Drachenkapf) is the mythological battle of Order versus Chaos. With Order universally seen as masculine and the sky, Chaos universally seen as feminine and the sea: Hence the Sky God vs Sea Serpent trope we see time and again in mythology: Thor vs. Jormungandr, Marduk vs. Tiamat etc.
Not universally, even in the ancient Near East.

For example, the sea god Yam/Yammu associated with evil and chaos in the Ugaritic Baal Cycle is masculine. In Ugaritic Cycle, Baal Hadad also kills two of Yam's servants associated with watery chaos: Tannin and Lotan, who are likewise masculine.

In Egyptian mythology, Nu/Nun is the god of the primordial waters of chaos. With the Egyptian male god Apep also viewed as a god of disorder and chaos.

Also much as you (perhaps unintentionally) highlight in the case of Thor vs. Jörmundgandr, the sea serpent Jörmungandr is masculine.

Moreover, let's also note that "Behemoth," the inspiration for "Bahamut," was also a masculine entity associated with "chaos" and "water" in biblical literature. (As is the "Leviathan.") For some reason, Gygax decided that this masculine watery chaos entity should now be a god of lawful dragons. Go figure.

None of this is to deny the Chaoskampf motif that is prevalent in human mythology, but it is to deny that it is as gender-coded as you would lead us to believe.

However, much as @Charlaquin suggests, I don't think that anyone would have taken much issue with Tiamat as the goddess of chaos dragons IF that eyebrow-raising parenthetical wasn't included.
 
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Have you thought any time things being published in the last ten years in the future could be "cancelled"? Not only about Hollywood productions but also within TTRPG industry.
Hopefully, yes. The point of progress is that it keeps going. We are not a perfect society, and hopefully future generations will look back at us with embarrassment. Ideally a little less embarrassment than we look at the world a few decades back, but still.
And there are serious difference between author and his work. For example Lovecraft was somebody with certain prejudices against other communities.
Sandy Petersen (designer of Call of Cthulhu, as well as assorted other Cthulhu stuff) has a video where he goes into all the needed detail on whether Lovecraft was racist or not:
 

When I started college in the 90s, I wanted to start up a D&D gaming group. I was in a larger city now, not my tiny rural Oklahoma backwater hometown, and the "satanic panic" had been over for years...I figured it would be easy to find new players.

I was wrong--it was a real challenge. Everyone had heard of Dungeons & Dragons by the time I got to university, and it already had a reputation for sexism, misogyny, and racism. Every woman and AFAB person in my geeky social circle had a story about D&D, ranging from "I was the only girl," and "guys at the table kept hitting on me," to "the DM killed my character because I wouldn't date him." And much worse, all the way down the toilet to Boys' Club attitudes and graphic descriptions of sexual assault. And I asked dozens of people, from all over.
As a woman I had a similar experiences trying to play D&D in the early 2000s. Even if the bad rep isn't as strong as it was back then I still hear a lot of awful stories, and I still have a rough time talking about the hobby with other woman because the awful stories they heard.
 


Regardless of the content, which may be apt in it’s depictions, I just feel Rigg’s reason for spotlighting this is disingenuous. After his absurdly tone deaf hot take about the Golden Age of RPG and other posts, this seems less about spotlighting the transgressions of the past and more about him peacocking again to maintain his relevance and his self declared status as arbiter of the hobby’s history.
 

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