D&D (2024) 2024 Player's Handbook reveal: "New Sorcerer"

They listed the Arcane Spell casting classes and compared the Sorcerer to them and kept leaving the Bard out, despite Bards being the closest to the Sorcerer in terms of Spellcasting, and you think it means nothing?
I still hope the bard gets ench, div, abj, transm from all three lists. And then later they can chose to expand one or two lists to full.
 

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OK, so:

  • Main Iconic, Elf woman
  • Aberrant, Dragonborn
  • Clockwork, Dwarf man
  • Draconic, Human man
  • Wild, Halfling woman, prosthetic arm

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Art piece with iconic Elf Sorcerer and Rieflinf Bard:

View attachment 371597
Still missing one Monk (Open Hand) but here’s the breakdown so far:

Human - 10
Elf - 8
Dragonborn - 6
Dwarf - 5
Gnome - 5
Aasimar - 4
Tiefling - 3
Orc - 3
Goliath - 3
Halfling - 2
 



the sorc still requires material components to cast spells from their "innate power".....LITERALLY UNPLAYABLE! (in seriousness mechanically its not a big deal but flavorwise I have never understood it. Just let sorcs count themselves as an arcane focus when cast sorc spells, aka ACTUAL innate magic!)

I think the sorc rage is fine but it still seems a bit tacked on (do the subclasses modify it at all?). Maybe some sorc spells will further modify it. I mean +1 DC is +1 DC, but it seems weird to add this new class feature as kind of a new centerpiece for the sorc and for the vast majority of the sorcs time, that's literally all it does.

The brass tax will come down to the metamagics, depending on how those look will greatly impact how good the sorc looks overall.
 

Still missing one Monk (Open Hand) but here’s the breakdown so far:

Human - 10
Elf - 8
Dragonborn - 6
Dwarf - 5
Gnome - 5
Aasimar - 4
Tiefling - 3
Orc - 3
Goliath - 3
Halfling - 2
Hmmmmm,might be about time to start doing a full accounting, I am fairly certain we have seen at least 3 Halflings (Rogue Main, Wild Mage, and ar least 1 other).
 

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