D&D (2024) 2024 Player's Handbook reveal: "New Sorcerer"


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My guess is they can’t change their subclass list spells anymore. IIRC the original PHB reveal video shows a blurred look at the Aberrant Mind and I don’t think the changing spells clause is there anymore..

That absolutely has to be it. And to be fair, I agree with that change. It made CW/AM way too flexible and became a min maxer's wet dream. Esp CW, who had two of the best schools to pick from.

If it's the price I have to pay to let all the other sorcerer subs get bonus spells, I'll gladly play.
 



the sorc still requires material components to cast spells from their "innate power"
I haven't seen anything that's as much against 'the class fantasy' as this thing. You just inherently manifest a spell that... requires exactly one bat wing and an eyelash or you cannot actually manifest it.

Is that why Sorcerers are no better at skills or hitpoints than Wizards? They end up having to spend just as much time experimenting through all reagent combinations to figure out what their inherent spells are?
 


I haven't seen anything that's as much against 'the class fantasy' as this thing. You just inherently manifest a spell that... requires exactly one bat wing and an eyelash or you cannot actually manifest it.

Is that why Sorcerers are no better at skills or hitpoints than Wizards? They end up having to spend just as much time experimenting through all reagent combinations to figure out what their inherent spells are?
I'd even be okay if they needed simple, thematic foci, like a crystal.

But aside from a few spells just ignoring components shouldn't change anything in actual gameplay.
 

I'd even be okay if they needed simple, thematic foci, like a crystal.

But aside from a few spells just ignoring components shouldn't change anything in actual gameplay.
I mean, the only components that matter are the ones with a cost, and WotC feels that cost is a balancing factor. Especially for things like summons, scrying or raising the dead.

That said, I've always viewed sorcerers as still casting magic and needing an the components of magic, but their "spellbook" is just their brain. They wake up knowing the formula for fireball, but gotta cast it the same way as everyone else.
 

I mean, the only components that matter are the ones with a cost, and WotC feels that cost is a balancing factor. Especially for things like summons, scrying or raising the dead.

That said, I've always viewed sorcerers as still casting magic and needing an the components of magic, but their "spellbook" is just their brain. They wake up knowing the formula for fireball, but gotta cast it the same way as everyone else.
Right, the programming language of magic is still the same, they just woke up knowing it, rather than having to get the equivalent of a computer science degree.
 


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