D&D (2024) 2024 Spell Changes

Heat Metal's range finally applies to the continuation effect. So you cannot any more cast Heat Metal on someone's metal armor, and walk/fly/swim away for a minute while the target takes no-save 20d8 damage from a lv2 spell. The caster needs to stick around close enough that someone might actually break their concentration (though it's unlikely to be the target themselves, because of the whole no-save disadvantage to everything bit).
 
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I really expected the conditions that Sleep applied would be Prone and Unconscious. Strange.

Looks like we are going to have a slightly different group of good spells vs strange spells vs hot garbage this time around. Hopefully the first group will be larger, but too bad the other two look like they still exist.
 
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The problem with blandesingers isn't the added melee ability, it's the ability to stand back and do the same kind of tactics that any other wizard would do, just with more AC.
I played a bladesinger once. When we found the cloak of displacement I talked the others into giving to me, so then I had a 22 AC(before casting shield) and people wanting to hit me rolled with disadvantage. Muahahahahahaha!
 

You can simultaneously have advantage on attacks against creatures that can’t see you and not have advantage on attacks against creatures that can see you. But there’s no way to simultaneously have advantage on initiative rolls against creatures that can’t see you and not have advantage on initiative rolls against creatures that can see you.
I like the point that ones initiative roll is your imitative roll for the entire side. But I'm not sure if you mean they would still get advantage on initiative against everyone or wouldn't get it against anyone.

Let me try again with the question.

In 5e2014 Invisibility gives the invisibility condition which has two bullets - can't be seen; and gets advantage/gives disadvantage on attacks. The See Invisibility only makes the caster see the invisible, and the (IMHO atrocious) Sage Advice is that the invisible creature still gets advantage / gives disadvantage on attacks even though they are seen because they are separate bullet points and the See Invisibility only says it goes with the first.

In 5e2024 Invisibility gives the invisibility condition that now has three bullets - initiative advantage from surprise; can't be seen unless something lets them see you; and gets advantage /gives disadvantage on attacks unless something lets them see you. The initiative is new, and the advantage/disadvantage now goes away if seen (countering the effect of the Sage Advice for the attack rolls).

Paralleling the 5e2014 Sage Advice, See Invisibility only deals with the second and third bullet points under the 5e2024 Invisibility condition. So, even if they are seen by some or all of the group they are attacking, an invisible person would still get the initiative advantage?
 


I like the point that ones initiative roll is your imitative roll for the entire side. But I'm not sure if you mean they would still get advantage on initiative against everyone or wouldn't get it against anyone.

Let me try again with the question.

In 5e2014 Invisibility gives the invisibility condition which has two bullets - can't be seen; and gets advantage/gives disadvantage on attacks. The See Invisibility only makes the caster see the invisible, and the (IMHO atrocious) Sage Advice is that the invisible creature still gets advantage / gives disadvantage on attacks even though they are seen because they are separate bullet points and the See Invisibility only says it goes with the first.

In 5e2024 Invisibility gives the invisibility condition that now has three bullets - initiative advantage from surprise; can't be seen unless something lets them see you; and gets advantage /gives disadvantage on attacks unless something lets them see you. The initiative is new, and the advantage/disadvantage now goes away if seen (countering the effect of the Sage Advice for the attack rolls).

Paralleling the 5e2014 Sage Advice, See Invisibility only deals with the second and third bullet points under the 5e2024 Invisibility condition. So, even if they are seen by some or all of the group they are attacking, an invisible person would still get the initiative advantage?
Let me put it this way: imagine there are four enemies. One of them has blindsight and the other three don’t. How would you roll initiative in such a way that you have advantage against the three that can’t see you, but don’t have advantage against the one that sees you?
 

Let me put it this way: imagine there are four enemies. One of them has blindsight and the other three don’t. How would you roll initiative in such a way that you have advantage against the three that can’t see you, but don’t have advantage against the one that sees you?

Right, I think I got that part.

So you get advantage on initiative when invisible, even if everyone you are attacking can see you.

(As opposed to not getting advantage on initiative if just a single opponent can see you).
 


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