pukunui
Legend
Here's a new 2024 rule that annoys me. The general rules glossary description for Areas of Effect indicates that the "rules for each shape specify how to position its point of origin". To me, "how to position" means where you can place it within the three-dimensional space of the game world (i.e. relative to the ground). To the designers, however, it seems that "how to position" means relative to the rest of the AOE shape.
For example, the description of a sphere merely tells you that the point of origin is in the center of the sphere, while the description for a cube tells you that its point of origin is located anywhere on one face of the cube. The description for a cylinder at least tells you that its point of origin can be either at the top or the bottom of the cylinder, but it still doesn't tell you where in three-dimensional space you can put the point.
For example, the description of a sphere merely tells you that the point of origin is in the center of the sphere, while the description for a cube tells you that its point of origin is located anywhere on one face of the cube. The description for a cylinder at least tells you that its point of origin can be either at the top or the bottom of the cylinder, but it still doesn't tell you where in three-dimensional space you can put the point.