I just…apply common sense. I’m curious as to how many DMs would allow characters to sleep in armour, for example, in any edition. Being attacked in the night and having to fight unarmored is a fun challenge; it happened just a couple sessions ago.It's not just that there's no rule for it, there's no encouragement for DMs to just use plain common sense, as in:
DM: "It's raining, chilly, and a breeze is starting to blow. If you don't have a tent or other means of shelter you won't be getting enough rest tonight to recover any spells or hit points."
Of course, this is also the edition that lets you sleep in armour, so I suppose I shouldn't get my hopes up too high.
I'm reminded of this from 2009 Afghanistan.I just…apply common sense. I’m curious as to how many DMs would allow characters to sleep in armour, for example, in any edition. Being attacked in the night and having to fight unarmored is a fun challenge; it happened just a couple sessions ago.
That's fine for your table, but GMs with common sense aren't a given, and "rules lawyer" players exist. Worse, there are GMs who think they have common sense, when it's painfully obvious they've never spent a night outside. (And don't get me started on the "just find another group" fallacy.)I just…apply common sense. I’m curious as to how many DMs would allow characters to sleep in armour, for example, in any edition.
I love expansive lists! However...So I'm curious how other people feel about this sort of thing. Do you feel the game is better when the players break out cleats and snowshoes when traveling to Ten Towns, or prefer not having every character outfitted with sunrods and camouflage ponchos?
I just…apply common sense. I’m curious as to how many DMs would allow characters to sleep in armour, for example, in any edition. Being attacked in the night and having to fight unarmored is a fun challenge; it happened just a couple sessions ago.
I personally wouldn't, but let's be honest -- that's practically a class ability (if such things mattered in D&D)!You would be amazed at the places a solider can fall asleep given a few minutes.
D&D doesn't have the kind of nuance around rest that allows us to emulate things like this. There is no "catnap to reduce fatigue for a limited time" or "shoot the instant coffee and creamer straight for a quick boost" mechanism in D&D.Military sleeps in full kit all the time on patrol (usually drops the rucksack, but sometimes not).
You would be amazed at the places a solider can fall asleep given a few minutes.
Full ancient or medieval armor is not the same as modern military kit.Military sleeps in full kit all the time on patrol (usually drops the rucksack, but sometimes not).
You would be amazed at the places a solider can fall asleep given a few minutes.