D&D General Dragonborn Physical Features

What physical features do dragonborn have in your game world?

  • Scales

    Votes: 72 84.7%
  • Claws

    Votes: 69 81.2%
  • Fangs

    Votes: 58 68.2%
  • Tail

    Votes: 58 68.2%
  • Wings (flightless)

    Votes: 5 5.9%
  • Wings (flight)

    Votes: 11 12.9%
  • Horns

    Votes: 54 63.5%
  • Quills/Spines

    Votes: 28 32.9%
  • Feathers

    Votes: 5 5.9%
  • Gills

    Votes: 3 3.5%
  • Other distinguishing features not listed

    Votes: 9 10.6%
  • There are no dragonborn in my game world

    Votes: 11 12.9%

That's an interesting question: where is the line between Dragon and Lizard, physiologically-speaking?
not much they are supposed to be from the same area of the Tree of Life one just stole the snake's legs.
🤷‍♀️ doesn’t bother me.

I mean, not strictly true, as playpus (platypuses?) prove. More importantly though, in a fantasy setting, “humanoid” doesn’t have to mean “mammal.”
humanoid is a shape, not a lineage.
 

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Built onwards from what? There is no need whatsoever to 'build onwards' because the base, the framework, is exactly what it needs to be.

To paraphrase, perfection is not found when there is no more to add, but when there is nothing else to take away.

Dwarves are exactly what they need to be, and are set in stone.

sarcastic not funny GIF


Halflings are also exactly what they need to be perhaps the interpretation issue lies elsewhere?

As to my options. You tell me what these are based on the name alone.

The Mani people.
The Hexen people.
to assume the Tolkien options are perfect seems off, regardless you describe a rule for objects defined only as products eg films, books, tv not a game line or broad ideas for some topics of fiction.

stone melts and erodes because it does not grow they could be more ideally in the hands of someone who loves them properly.

halflings keep being used as a fourth pillar when they should be one of those small off-to-the-side options like anything from the psionic race options list.

people of manicures and people of hexes?
 





how do we make them less lizardy and more dragony?
Thats the point. Elf, Dwarf, Halfling have the weight of time and relevance behind them. That is why they are the baseline.
because no one seems to seek to make something new more explore every damn variation of tolkians options beyond adding animal people for some reason.
secondly you did not tell me what I asked which was what where these options?
 



That's not true. People make new things but it doesn't make a dent in the monolith.




A construct type species, and a Fae adjacent one.
elaborate as I want to know how they work or are.

it is not about denting a monolith more growing new branches on a great tree
 

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