Daztur
Hero
Yes, exactly. It's clunky game design (and a "tax") but not necessarily unbalanced if a mechanical widget that gives a bigger buff to Option A than Option B if Option A is otherwise weaker than Option B.Great Weapon Master feat still leaves 2-handers as the go to for damage.
Sharpshooter doesn't add damage anymore.
Is sword and board otherwise weaker enough than GW to need a better fighting style to balance things out? Haven't digested the numbers well enough to tell...