schneeland
Hero
That reminds me: have you talked to the individual players in your group what constitutes an RPG for them? Because I suspect also there the answers might vary quite a bit.But still an RPG (not a boardgame)
That reminds me: have you talked to the individual players in your group what constitutes an RPG for them? Because I suspect also there the answers might vary quite a bit.But still an RPG (not a boardgame)
I've heard it said that most folks know what they don't want and can more accurately describe that- whereas asking them what they do want will get you a lot of inaccurate responses for a variety of reasons.It's the old issue of when people describe buzzwords or what they think you want to hear.
Yet, their characters are named like "Farty McButtface" and spend their time trying to nail the wenches.
- "Deep, tactical play."
- "Extravagant character customization."
- "Mysterious political machinations."
- "Rich tapestry of world building."
- "Moving roleplaying experiences."
The only one who is honest with me is my wife.
Here are some quotes. "Basically, I just want to be powerful and kick ass. I want to roll 41 points of damage. I don't want to talk to the NPCs or follow a story. I want to be a rogue and sneak attack for lots of damage. I don't want to guess where to search for a trap - I want to make a check and have that determined. All the other stuff between the fights is just fluff that takes away our time that we could be having fun."
So yeah, there's one player that is very much in sync with me. Likes story, NPC and world interaction, creating her own agency and motivation, while still likes adventure and action.That reminds me: have you talked to the individual players in your group what constitutes an RPG for them? Because I suspect also there the answers might vary quite a bit.
Play 2e, problem solved.So yeah, there's one player that is very much in sync with me. Likes story, NPC and world interaction, creating her own agency and motivation, while still likes adventure and action.
Another player remembers the nostalgia of old TSR adventures of 32 pages with a site to explore, monsters to fight, and treasure to loot.
The third player's favorite adventure was Curse of Strahd to bring the hurt on the vampire and get big items to kick his butt. She mostly remembers her big critical hits, can't name a single NPC or character name from any of the adventures she played. The scenes in between fights are just filler.
I've considered HeroQuest with a little more room for improvisational actions, a bit more story, maybe a puzzle here and there.Have you considered pretending to play Warhammer 40k but actually running Space Hulk? You and the one RP guy can discuss the will of the Emperor before pulling the handle on the drop ship that slams the PCs into a mass of tyranids. If they don't all want to be marines, make them part of some weird anti-tyranid coalition so you can have an eldar and an orc.
Square for movement, lots of pregenunitscharacters and plenty of weapon upgrades. Give each player a couple action points. Let the one who actually likes tactics split their points into a unit with multiple characters so they can do overwatch & intersecting fields of fire.
In a heartbeat.Play 2e, problem solved.![]()
Use skills and powers and/or let them go wild with the complete books.In a heartbeat.
However, the butt kicker still thinks it's underpowered, like all other TSR era games.
Thanks!So yeah, there's one player that is very much in sync with me. Likes story, NPC and world interaction, creating her own agency and motivation, while still likes adventure and action.
Another player remembers the nostalgia of old TSR adventures of 32 pages with a site to explore, monsters to fight, and treasure to loot.
The third player's favorite adventure was Curse of Strahd to bring the hurt on the vampire and get big items to kick his butt. She mostly remembers her big critical hits, can't name a single NPC or character name from any of the adventures she played. The scenes in between fights are just filler.
Actually, have you looked at Castles and Crusades?In a heartbeat.
However, the butt kicker still thinks it's underpowered, like all other TSR era games.