UngeheuerLich
Legend
Actually the average is unimportant here. It usually is the threat of maximum possible encounters that balances long vs short vs no rest classes.
This is why fall back options for classes like the ranger or paladin or emergency recharge options are way more powerful than some people like the OP give them credit.
One is way more confident to spend your resources if one knows that they have always some fuel in their reserve.
It is only in groups where you can reliably predict the number of encounters where such abilities are worthless.
This is why fall back options for classes like the ranger or paladin or emergency recharge options are way more powerful than some people like the OP give them credit.
One is way more confident to spend your resources if one knows that they have always some fuel in their reserve.
It is only in groups where you can reliably predict the number of encounters where such abilities are worthless.