Is the ranger not a half caster and Hunter’s Mark not a martial spell that gives you extra damage?my idea of ranger is a martial using, stealth capable, primal halfcaster. it is not accomplished by anything to do with hunter's mark.
Is the ranger not a half caster and Hunter’s Mark not a martial spell that gives you extra damage?my idea of ranger is a martial using, stealth capable, primal halfcaster. it is not accomplished by anything to do with hunter's mark.
That's not hindered by hunter's mark either.my idea of ranger is a martial using, stealth capable, primal halfcaster. it is not accomplished by anything to do with hunter's mark.
If there was a wizard class or subclass that had half their class features designated to a single spell or a handful of spells then I'd question why you choose that class if you refused to use those spells as well.it's like saying "i want to play wizard, and not have half my class features dedicated to using acid stream, or cause fear"
Agreed. That's why he gets tons of things other than hunters mark.false. ranger is much more than just a vehicle for hunter's mark.
Yet, when he has mechanics dedicated to hunters mark you refuse to use it any. Not just, i'm not going to use it much... but you say i'm not going to use it any. Not even the free casts of it.lables don't matter, but mechanics do, and the ranger's mechanics are far more than just hunter's mark.
yes it is.Is the ranger not a half caster and Hunter’s Mark not a martial spell that gives you extra damage?
The post I was commenting about was one talking about ranger vs fighter damage. So very relevant.this is all true, however completely irrelevant,
#1 You don't have to do that even if you are a Ranger. There's a happy middle ground at some of the time.many people do not want to play a class that has to concentrate on HM 24/7.
I wouldn't have been opposed to this. But it's not what we got. What I'm opposed to is refusing to use the abilities the Ranger actually got even some of the time.give us more spell-agnostic abilities for levels 1,13,17&20.
They work out just fine. And are very different. And have a lot of nice options in and out of combat.And? And?! Tell us more!
That's just silly. You can still do all those things! Want to cast Entangle or summon beast, nothing stops you. It's just when you lose concentration on Entangle or Summon Beast, or they no longer useful, you have a free use of hunter's mark to follow up with.yes it is.
but that is not the point.
point here is mandatory usage of HM or wasting your class resources pool.
Wotc: you will cast Hunter's mark
player: but I want to cast entangle extra few times per day
Wotc: I SAID HUNTER'S MARK!
Players: but I'm 5th level and I want to concentrate on Summon animal...
Wotc: I just gave you 3rd use of Hunter's Mark. HUNTER'S MARK! YOU MUST COMPLY!
Such as?lables don't matter, but mechanics do, and the ranger's mechanics are far more than just hunter's mark.
...yes it is.
but that is not the point.
point here is mandatory usage of HM or wasting your class resources pool.
That is so ridiculous. Hunter's mark is a fall back option. If a different spell makes more sense, cast it. Summon animal. It draws aggro. You just give up 2d6 damage. You get a damage sponge instead. Why do you keep insisting that you can't cast that spell.Wotc: you will cast Hunter's mark
player: but I want to cast entangle extra few times per day
Wotc: I SAID HUNTER'S MARK!
Players: but I'm 5th level and I want to concentrate on Summon animal...
Wotc: I just gave you 3rd use of Hunter's Mark. HUNTER'S MARK! YOU MUST COMPLY!
what if you do not want HM to be your fallback position?That's just silly. You can still do all those things! Want to cast Entangle or summon beast, nothing stops you. It's just when you lose concentration on Entangle or Summon Beast, or they no longer useful, you have a free use of hunter's mark to follow up with.
Play one of the other classes?this is all true, however completely irrelevant, many people do not want to play a class that has to concentrate on HM 24/7.
give us more spell-agnostic abilities for levels 1,13,17&20.