DrunkonDuty
he/him
My Greyhawk game still has the setting as being pretty humanocentric. But not as much as the official sources.
Since it's set post-Greyhawk Wars there's been a lot of displaced population. This has led to Greyhawk City becoming a real melting pot city. I've added suburbs outisde the city walls that are basically all new immigrants, and mostly non-human. It's implied that the Free City of Dyvers has had a similar experience. And Alhaster (part of my Greyhawk canon since the Age of Worms ap) has always had a large non-human population. Possibly a majority.
All of which is to say that (in my Greyhawk) there's always been a large non-human population that was just not being recognised by "official" sources such as Pluffet Smedger's gazzeteer. It's now much harder to ignore them or desribe them as only existing in the margins.
Since it's set post-Greyhawk Wars there's been a lot of displaced population. This has led to Greyhawk City becoming a real melting pot city. I've added suburbs outisde the city walls that are basically all new immigrants, and mostly non-human. It's implied that the Free City of Dyvers has had a similar experience. And Alhaster (part of my Greyhawk canon since the Age of Worms ap) has always had a large non-human population. Possibly a majority.
All of which is to say that (in my Greyhawk) there's always been a large non-human population that was just not being recognised by "official" sources such as Pluffet Smedger's gazzeteer. It's now much harder to ignore them or desribe them as only existing in the margins.