MarkB
Legend
Basically, they had this general backwards-compatibilty rule of "if it doesn't exist in the 2024 rules use the old version, but if it does, use the current version". So, playing by their rules, if they didn't want players still using the old Conjure spells they needed to create 2024 versions of them that didn't have the old versions' issues.Okay... so let me get this straight.
The conjure line of spells from the '14 PHB were deemed to be too much. And fair enough, I can get behind that decision.
I vaguely recall a UA where the summon line of spells were introduced -- using a unique stat block for the critters summoned, with a small bit of customization, essentially as a replacement for the conjure spells. That works, I've riffed off of these in homebrew, they're fine.
But then in 5e24, we make the summon spells from UA officially how we're doing things... but for some reason we need to keep the conjure spells around, and so the decision is to... make them all really bizarre? Including a couple of emanations that apparently weren't playtested by anyone with -- well, I can't say that part here.
Again, that certainly is a decision that could be made.
So they created these versions, which (a) don't really conjure creatures despite their names, and (b) have their own set of issues.