Paul Farquhar
Legend
Near Mouton-Geoff.What is Adn and Zeif?
Near Mouton-Geoff.What is Adn and Zeif?
Not to interrupt your otherwise good work but this seems a bit over the top for me. Why are DMs required to limit themselves to representing cultures of this world in their world in the exact same way? I'd think it would be better to just pick and choose bits from a variety of cultures and make them your own. This would then run no danger of offending any culture because it is not there culture. It is a culture that stole one thing and stole other things from other cultures.It is preferable for reallife cultures to be able to see themselves within the worlds of D&D.
It is problematic to have non-insiders depict inspirations from a reallife culture. But it is probably worse to erase reallife cultures from an earthlike world.
As you say, even when inventing a new culture, one is still drawing inspiration from reallife cultures − and probably relying on the stereotypes about those cultures, many of them negative. People from those cultures will recognize and feel this.Not to interrupt your otherwise good work but this seems a bit over the top for me. Why are DMs required to limit themselves to representing cultures of this world in their world in the exact same way? I'd think it would be better to just pick and choose bits from a variety of cultures and make them your own. This would then run no danger of offending any culture because it is not there culture. It is a culture that stole one thing and stole other things from other cultures.
Weeeeell...no, not really. The method was more pulp fiction genre focused, not real world analog focused. That is more Mystara's thing.The Greyhawk setting is mainly a reallife culture with a twist. Gygax designed his cultures by taking something familiar from reallife, then adding something unfamiliar to it.
Pulp fiction is even moreso a reallife culture with a twist, except immersing in negative stereotypes.Weeeeell...no, not really. The method was more pulp fiction genre focused, not real world analog focused. That is more Mystara's thing.
Often, true. But Greyhawk is not really the "exact paralell" type of Setting, by and large. There are some broad cultural groupings srt in deep history, but it isn't like Keoland is supposed to be a specific European culture and Furondy another.Pulp fiction is even moreso a reallife culture with a twist, except immersing in negative stereotypes.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.