Tonguez
A suffusion of yellow
I just had a look at the Bastion Rules on DnDBeyond and strangely enough Bastions dont have a "Embassy facility" which might be used if players wanted to involve themselves in diplomacy and political manouverings.
The rules allow Spying through the Pubs Research:Gather Information action and I suppose maybe the Theatre might be reskinned - Diplomacy is all Performance afterall (its Empower Action grants a bonus 1d6 to a D20 test).
So do you think a Embassy Facility needs to be added and what would it do?
What other Special Facilities do you think would be a great addition?
FYI These are the listed Special Facilities
The rules allow Spying through the Pubs Research:Gather Information action and I suppose maybe the Theatre might be reskinned - Diplomacy is all Performance afterall (its Empower Action grants a bonus 1d6 to a D20 test).
So do you think a Embassy Facility needs to be added and what would it do?
What other Special Facilities do you think would be a great addition?
FYI These are the listed Special Facilities
Level | Special Facility | Prerequisite | Order |
---|---|---|---|
5 | Arcane Study | Ability to use an Arcane Focus or a tool as a Spellcasting Focus | Craft |
5 | Armory | None | Trade |
5 | Barrack | None | Recruit |
5 | Garden | None | Harvest |
5 | Library | None | Research |
5 | Sanctuary | Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus | Craft |
5 | Smithy | None | Craft |
5 | Storehouse | None | Trade |
5 | Workshop | None | Craft |
9 | Gaming Hall | None | Trade |
9 | Greenhouse | None | Harvest |
9 | Laboratory | None* | Craft |
9 | Sacristy | Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus | Craft |
9 | Scriptorium | None* | Craft |
9 | Stable | None | Trade |
9 | Teleportation Circle | None | Recruit |
9 | Theater | None | Empower |
9 | Training Area | None | Empower |
9 | Trophy Room | None | Research |
13 | Archive | None | Research |
13 | Meditation Chamber | None | Empower |
13 | Menagerie | None | Recruit |
13 | Observatory | Ability to use a Spellcasting Focus | Empower |
13 | Pub | None | Research |
13 | Reliquary | Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus | Harvest |
17 | Demiplane | Ability to use an Arcane Focus or a tool as a Spellcasting Focus | Empower |
17 | Guildhall | Expertise in a skill | Recruit |
17 | Sanctum | Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus | Empower |
17 | War Room | Fighting Style feature or Unarmored Defense feature | Recruit |