It’s always worth analyzing the past, but we should be careful not to evaluate it purely through the lens of modern values. While this approach can highlight important insights, it risks oversimplifying contexts or judging them unfairly without considering the beliefs and circumstances of the time.
That said, I wonder if your current concerns also extend to modern D&D? Your phrasing, particularly the tense used, seems to imply dissatisfaction even with the current iteration of the game, which has made significant efforts to move away from outdated stereotypes. Could you clarify if your comments are solely retrospective or also aimed at the present state of the game?
Written by Chris Danielson, the paper was presented at the Popular Culture Association national convention years ago and I just read it... and I find myself going "Yeah, that tracks.(emphasis mine)"
That said, I wonder if your current concerns also extend to modern D&D? Your phrasing, particularly the tense used, seems to imply dissatisfaction even with the current iteration of the game, which has made significant efforts to move away from outdated stereotypes. Could you clarify if your comments are solely retrospective or also aimed at the present state of the game?