Chaosmancer
Legend
Sometimes, sure. But my point was to note how there are plenty of people like me, who find games through ads on websites or in their FLGS or on forums or via Discord. There's no way those people know almost everyone at almost every game they join, that's just not feasible. To suggest that nearly everyone who plays D&D does so almost exclusively with people they know very well before any dice hit the table is...I mean I can't imagine how anyone could believe that that is true. FLGS game tables would be nearly empty if that were so. Websites like Roll20 and Myth-Weavers would be ghost towns. GITP wouldn't even have a forum for LFG/LFDM stuff.
Still catching up, wanted to latch onto this really quick.
Your experience matches my own. Barring a single online group (to whom I might consider friends, but realistically we are text on a screen to each other, we've never even heard each others voices) the VAST majority of my groups collapse within 3 years.
People move out of state. People have kids. People get in car accidents. People were taking classes but now the semester ends. People get a new job.
I think one thing that a significant portion of ENworlders might forget is that they are old and established and their friends are old and established. My most recent IRL group was gathered at a place I was employed. I was fired from that job (bad culture match up) and while we planned on weekly sessions... we more often ended up with monthly sessions, because emergencies, illness, job changes, other friends who needed support. And now we are down from the original 8 people who were starting to meet to three who are likely to still be meeting by February next year.